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Thread: Modding Unit Names

  1. #1
    Member Member Baiae's Avatar
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    Default Modding Unit Names

    Sorry if this seems like a basic question but I've tried searching through the forums and I can't find an answer.

    Basically I just want to change unit names. Specifically I want to rename Dismounted Feudal Knights to Feudal Foot Knights (and so on).

    I've made these changes to export_descr_unit:

    type Dismounted Feudal Knights
    dictionary Dismounted_Feudal_Knights ; Feudal Foot Knights
    category infantry
    class heavy
    voice_type Heavy
    banner faction main_infantry
    banner holy crusade
    soldier Dismounted_Feudal_Knights, 48, 0, 1.2
    attributes sea_faring, hide_forest, hardy, can_withdraw
    formation 1.2, 1.2, 2.4, 2.4, 3, square
    stat_health 1, 0
    stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
    ;stat_pri_ex 0, 0, 0
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
    ;stat_sec_ex 0, 0, 0
    stat_sec_attr no
    stat_pri_armour 7, 8, 6, metal
    ;stat_armour_ex 7, 8, 0, 0, 8, 6, 6, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 5
    stat_ground 1, -2, 3, 2
    stat_mental 9, normal, trained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 570, 225, 90, 70, 570, 4, 140
    armour_ug_levels 3, 4
    armour_ug_models Dismounted_Feudal_Knights, Dismounted_Feudal_Knights_ug1
    ownership england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, hungary
    era 0 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, hungary
    era 1 scotland
    ;unit_info 13, 0, 21
    The unit is still showing up under it's old name. What else do I have to do to get it to work?
    Last edited by Baiae; 01-01-2007 at 11:53.

  2. #2
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Modding Unit Names

    what you have changed is merely a reference for those reading the files. You need to change the name as found in data\taxt\export_units.txt . Look it up by searching for the dictionary name as found under the dictionary line in edu.
    "One of the most sophisticated Total War mods ever developed..."

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