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Thread: Following the instructions - it isn't working. Trying to make some simple changes.

  1. #1

    Default Following the instructions - it isn't working. Trying to make some simple changes.

    I’m trying to make some simple bug-fixing changes. They won’t work; the changes simply don’t show up in the game. I get no error messages, no crashes, no nothing. The game simply plays as though I didn’t alter a thing.

    What I have done:

    Copied M2TW from my original install on C: to my backup drive, G:. Why? Simple insurance: work on one copy and have the ‘proper’ one as back-up and a source of original files. It’s also guaranteed that the original edition will work properly in MP, should I go online.

    Unpacked the edition on G:

    Edited the export_desc_units file so the bugged two-hander units have the zweihander animation, this done by copying the word ‘zweihander’ from the soldier line of the zweihander entry and pasting it over the names of all the bugged soldiers, again in the soldier entry. Example:
    Code:
     type             Billmen
    dictionary       Billmen      ; Billmen
    category         infantry
    class            heavy
    voice_type       Light
    banner faction   main_infantry
    banner holy      crusade
    soldier          Zweihander, 48, 0, 1
    attributes       sea_faring, hide_forest, can_withdraw
    formation        1.2, 1.2, 2.4, 2.4, 4, square
    stat_health      1, 0
    stat_pri         15, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
    ;stat_pri_ex      0, 0, 0
    stat_pri_attr    ap
    stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
    ;stat_sec_ex      0, 0, 0
    stat_sec_attr    no
    stat_pri_armour  0, 3, 0, flesh
    ;stat_armour_ex   0, 4, 5, 0, 3, 0, 0, flesh
    stat_sec_armour  0, 0, flesh
    stat_heat        2
    stat_ground      1, -2, 3, 2
    stat_mental      5, normal, trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 230, 125, 75, 55, 230, 4, 50
    armour_ug_levels 0, 1, 2
    armour_ug_models Billmen, Billmen_ug1, Billmen_ug2
    ownership        england
    era 1            england
    era 2            england
    ;unit_info        15, 0, 3
    I gave the forlorn hope unit an extra HP, making them a 2HP unit.

    Code:
     type             Forlorn Hope
    dictionary       Forlorn_Hope      ; Forlorn Hope
    category         infantry
    class            heavy
    voice_type       Heavy
    banner faction   main_infantry
    banner holy      crusade
    soldier          Forlorn_Hope, 24, 0, 1.2
    attributes       sea_faring, hide_forest, very_hardy, can_withdraw
    formation        1.2, 1.2, 2.4, 2.4, 2, square
    stat_health      2, 0
    stat_pri         17, 6, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3
    ;stat_pri_ex      0, 0, 0
    stat_pri_attr    no
    stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
    ;stat_sec_ex      0, 0, 0
    stat_sec_attr    no
    stat_pri_armour  7, 5, 0, metal
    ;stat_armour_ex   7, 8, 0, 0, 5, 0, 0, metal
    stat_sec_armour  0, 0, flesh
    stat_heat        5
    stat_ground      1, -2, 3, 2
    stat_mental      11, low, untrained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 620, 250, 75, 55, 620, 4, 150
    armour_ug_levels 3, 4
    armour_ug_models Forlorn_Hope, Forlorn_Hope_ug1
    ownership        hre
    era 2            hre
    ;unit_info        17, 0, 12
    Done. I saved the file. I set up the ini file first thingy as described here.

    Contents of mymod.cfg:
    Code:
    [io]
    file_first = 1
    
    [log]
    to = logs/system.log.txt
    level = * error
    
    [audio]
    enable = 1
    master_vol = 100
    music_vol = 60
    provider = Miles Fast 2D Positional Audio
    sfx_vol = 100
    speech_enable = 1
    speech_vol = 100
    sub_faction_accents = 1
    
    [camera]
    default_in_battle = default
    move = 50
    restrict = 0
    rotate = 50
    
    [controls]
    campaign_scroll_max_zoom = 30
    campaign_scroll_min_zoom = 30
    keyset = 0
    
    [game]
    advanced_stats_always = 0
    advisor_verbosity = 0
    ai_factions = follow
    allusers = 1
    auto_save = 1
    blind_advisor = 0
    campaign_map_game_speed = 99
    campaign_map_speed_up = 0
    campaign_num_time_play = 53
    chat_msg_duration = 10000
    disable_arrow_markers = 0
    disable_events = 1
    english = 0
    event_cutscenes = 0
    fatigue = 1
    first_time_play = 0
    label_characters = 0
    label_settlements = 1
    micromanage_all_settlements = 1
    morale = 1
    mute_advisor = 0
    no_campaign_battle_time_limit = 1
    pref_factions_played = 49
    tutorial_battle_played = 0
    tutorial_path = norman_prologue/battle_of_hastings
    unit_size = large
    use_quickchat = 0
    
    [multiplayer]
    hotseat_autoresolve_battles = 0
    hotseat_disable_console = 1
    hotseat_disable_papal_elections = 0
    hotseat_save_prefs = 0
    hotseat_update_ai_camera = 0
    hotseat_validate_diplomacy = 1
    
    [network]
    use_ip = 
    use_port = 27750
    
    [ui]
    SA_cards = show
    buttons = show
    full_battle_HUD = 0
    radar = show
    show_tooltips = 1
    unit_cards = show
    
    [video]
    anisotropic_level = 4
    anti_alias_mode = off
    antialiasing = 0
    assassination_movies = 1
    autodetect = 0
    battle_resolution = 1280 1024
    bloom = 0
    building_detail = high
    campaign_resolution = 1280 1024
    depth_shadows = 0
    depth_shadows_resolution = 0
    effect_quality = high
    event_movies = 1
    gamma = 128
    grass_distance = 20
    infiltration_movies = 1
    no_background_fmv = 0
    reflection = 1
    sabotage_movies = 1
    shader = 2
    show_banners = 1
    show_package_litter = 1
    skip_mip_levels = 1
    splashes = 1
    stencil_shadows = 0
    subtitles = 0
    terrain_quality = custom
    texture_filtering = 2
    unit_detail = high
    vegetation = 1
    vegetation_quality = high
    vsync = 1
    widescreen = 0
    Contents of mymod.bat:
    Code:
     medieval2.exe @mymod.cfg
    I double click on my bat file, game launches fine, loads a custom battle fine, plays out the battle fine – except my billmen are still bugged. As are my dismounted English knights, my heavy billmen, and all the other units I tested. They are lucky if three whole units of them manage to kill five men in a unit of khwarazmian cav.

    I’ve tried using the halberd_militia animation as well. It also does not work.

    The changes to the file definitely save.

    After much too-ing and fro-ing I decided to do a simple building edit to see if that worked. I added a law+1 bonus to the first level farm. That doesn’t show up either.

    Wondering if it was a problem with my having two installs I copied over all edited files and placed them in the right sections of my other install ,along with a copy of the ‘mymod’ preferences etc. Still doesn’t work, whichever copy of the game I launch with.

    Help? All I want to do is fix the bugged units, try out the pikemen fix (remove their swords so they have to use pikes), sort out the traits and ancillaries, and maybe tweak a building or two. Simple stuff, I've done it before in RTW and MTW.


    EDIT: for reference the complete list of units I'm trying to give the zweihander animation:
    Billmen (x4)
    Voulgier (x2)
    Halberd Militia
    Dismounted English Knight
    Dismounted Noble Knight
    Dismounted Portuguese Knight
    Venetian Heavy Inf
    Janissary Heavy Inf
    Varangian Guard
    Swiss Guard
    Tabardariyya
    Galloglaich
    Obudshaer
    Berdiche Axemen
    Norse Axemen
    Croat Axemen
    Woodsmen
    Transylvanian Peasants
    Last edited by frogbeastegg; 01-01-2007 at 15:32.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  2. #2
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    Did you check if the io.file_first switch actually works? An easy test would be changing a unit stat.

    Did you find anything in the error log?

  3. #3

    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    I tried testing the switch's functionality by modding basic level farms to have +1 law. That didn't show up when I started a new campaign. So I think there is something wrong with the switch, but what I cannot see. As far as I can tell it's all correct.

    The error log ... is the .txt file called system.log in the main M2TW directory?

    If so, it says:
    Code:
    14:11:24.984 [system.rpt] [always] CPU: SSE2
    14:11:24.984 [system.rpt] [always] ==== system log start, build date: Dec  5 2006 version development ===
    14:11:24.984 [system.io] [always] mounted pack packs/data_0.pack
    14:11:24.984 [system.io] [always] mounted pack packs/data_1.pack
    14:11:24.984 [system.io] [always] mounted pack packs/data_2.pack
    14:11:24.984 [system.io] [always] mounted pack packs/data_3.pack
    14:11:24.984 [system.io] [always] mounted pack packs/data_4.pack
    14:11:24.984 [system.io] [always] mounted pack packs/localized.pack
    14:11:26.281 [data.missing] [warning] missing/invalid cursor for ANISELECT
    14:11:26.281 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
    14:11:26.296 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for DRAGGING
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
    14:11:26.312 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
    14:11:27.687 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    14:11:27.687 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:11:27.703 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:11:27.718 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:11:27.718 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:11:27.734 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    14:11:27.734 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    14:11:27.734 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    14:11:27.734 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    14:11:27.734 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:11:27.734 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:11:27.750 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:11:27.750 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    14:11:27.750 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:11:27.750 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:11:27.750 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:11:27.750 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:11:27.750 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:11:27.750 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:11:27.750 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:11:27.750 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:11:27.765 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:11:27.765 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:11:27.781 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:11:27.781 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    14:11:27.781 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:11:27.781 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    14:11:27.781 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:11:27.781 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    14:11:27.812 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10638, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    14:11:27.812 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10639, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    14:11:27.812 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10649, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    14:11:27.812 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10650, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    14:11:27.812 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10662, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    14:11:27.812 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10663, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    14:11:27.812 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10703, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    14:11:27.828 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 15740, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    14:11:27.828 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 15748, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_denouncerclear)
    14:11:27.828 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 15756, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    14:11:27.828 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16672, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    14:11:27.828 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16681, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    14:11:27.828 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16723, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    14:11:27.828 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16732, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    14:11:27.843 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/scribe_ancillary.tga
    14:11:27.843 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
    14:11:27.843 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
    14:11:36.781 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    14:11:36.781 [system.io] [warning] open: data/loading_screen/loading_logo.tga.dds is missing
    14:11:40.328 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    14:11:40.859 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/normans.tga is missing
    14:11:40.859 [system.io] [warning] open: data/menu/symbols/FE_faction_units/normans.tga is missing
    14:11:40.859 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/saxons.tga is missing
    14:11:40.859 [system.io] [warning] open: data/menu/symbols/FE_faction_units/saxons.tga is missing
    14:11:40.859 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
    14:11:40.859 [system.io] [warning] open: data/menu/symbols/FE_faction_units/slave.tga is missing
    14:11:40.875 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
    14:11:40.875 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
    14:11:43.187 [system.io] [warning] open: data/menu/buttons_composite2.tga.dds is missing
    14:11:43.203 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
    14:11:43.203 [system.io] [warning] open: data/menu/slider_composite2.tga.dds is missing
    14:11:43.203 [system.io] [warning] open: data/menu/border_4pix_black_gold2.tga.dds is missing
    14:11:43.203 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
    14:11:43.203 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
    14:11:43.203 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
    14:11:43.203 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
    14:11:43.203 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
    14:11:43.203 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
    14:11:43.203 [system.io] [warning] open: data/menu/icons.tga.dds is missing
    14:11:51.781 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_timurids.tga is missing
    14:11:51.781 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    14:11:51.781 [system.io] [warning] open: data/world/maps/base/map_timurids.tga is missing
    14:11:51.796 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_normans.tga is missing
    14:11:51.796 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    14:11:51.796 [system.io] [warning] open: data/world/maps/base/map_normans.tga is missing
    14:11:51.796 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_saxons.tga is missing
    14:11:51.796 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    14:11:51.796 [system.io] [warning] open: data/world/maps/base/map_saxons.tga is missing
    14:11:51.796 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_slave.tga is missing
    14:11:51.796 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    14:11:51.796 [system.io] [warning] open: data/world/maps/base/map_slave.tga is missing
    14:11:51.796 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/leader_pic_england.tga is missing
    14:11:51.828 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/leader_pic_england.tga is missing
    14:11:55.484 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    14:11:55.500 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/descr_battle.txt is missing
    14:11:55.500 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    14:11:55.500 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rbm is missing
    14:11:55.500 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.wfc is missing
    14:11:55.656 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/001.tga, using the default culture path if it exists
    14:11:55.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/001.tga, using the default culture path if it exists
    14:11:55.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/001.tga, using the default culture path if it exists
    14:11:55.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/001.tga, using the default culture path if it exists
    14:11:55.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:11:55.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:11:55.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:11:55.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    14:11:55.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:11:55.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:11:55.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:11:55.671 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/050.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/050.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/050.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/050.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/092.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/092.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/092.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/092.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/004.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/004.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/004.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/004.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/091.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/091.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/091.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/091.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/016.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/016.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/016.tga, using the default culture path if it exists
    14:11:55.687 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/016.tga, using the default culture path if it exists
    14:12:01.718 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    14:12:01.718 [system.io] [warning] open: data/loading_screen/loading_logo.tga.dds is missing
    14:12:05.281 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    14:12:07.921 [system.io] [warning] open: models_strat/northern_ambassador.rum is missing
    14:12:07.937 [system.io] [warning] open: models_strat/shadow_scroll.rum is missing
    14:12:07.953 [system.io] [warning] open: models_strat/southern_ambassador.rum is missing
    14:12:07.968 [system.io] [warning] open: models_strat/shadow_scroll.rum is missing
    14:12:07.968 [system.io] [warning] open: models_strat/islamic_ambassador.rum is missing
    14:12:07.968 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    14:12:07.984 [system.io] [warning] open: models_strat/northern_spy.rum is missing
    14:12:07.984 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    14:12:07.984 [system.io] [warning] open: models_strat/southern_spy.rum is missing
    14:12:08.000 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    14:12:08.000 [system.io] [warning] open: models_strat/islamic_spy.rum is missing
    14:12:08.000 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    14:12:08.000 [system.io] [warning] open: models_strat/northern_assassin.rum is missing
    14:12:08.000 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    14:12:08.015 [system.io] [warning] open: models_strat/southern_assasin.rum is missing
    14:12:08.015 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    14:12:08.015 [system.io] [warning] open: models_strat/southern_assasin.rum is missing
    14:12:08.031 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    14:12:08.031 [system.io] [warning] open: models_strat/northern_princess.rum is missing
    14:12:08.031 [system.io] [warning] open: models_strat/shadow_model_princess_northern.rum is missing
    14:12:08.046 [system.io] [warning] open: models_strat/southern_princess.rum is missing
    14:12:08.046 [system.io] [warning] open: models_strat/shadow_model_princess_southern.rum is missing
    14:12:08.046 [system.io] [warning] open: models_strat/northen_merchant.rum is missing
    14:12:08.062 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    14:12:08.062 [system.io] [warning] open: models_strat/southern_merchant.rum is missing
    14:12:08.062 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    14:12:08.062 [system.io] [warning] open: models_strat/islamic_merchant.rum is missing
    14:12:08.062 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    14:12:08.078 [system.io] [warning] open: models_strat/catholic_priest.rum is missing
    14:12:08.078 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    14:12:08.078 [system.io] [warning] open: models_strat/catholic_bishop.rum is missing
    14:12:08.078 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    14:12:08.093 [system.io] [warning] open: models_strat/catholic_cardinal.rum is missing
    14:12:08.093 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    14:12:08.093 [system.io] [warning] open: models_strat/orthodox_priest.rum is missing
    14:12:08.093 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    14:12:08.093 [system.io] [warning] open: models_strat/orthodox_bishop.rum is missing
    14:12:08.093 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    14:12:08.093 [system.io] [warning] open: models_strat/orthodox_patriarch.rum is missing
    14:12:08.109 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    14:12:08.109 [system.io] [warning] open: models_strat/muslim_iman.rum is missing
    14:12:08.109 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    14:12:08.109 [system.io] [warning] open: models_strat/pope.rum is missing
    14:12:08.125 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    14:12:08.125 [system.io] [warning] open: models_strat/heretic.rum is missing
    14:12:08.125 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    14:12:08.125 [system.io] [warning] open: models_strat/witch.rum is missing
    14:12:08.140 [system.io] [warning] open: models_strat/shadow_model_princess_northern.rum is missing
    14:12:08.140 [system.io] [warning] open: models_strat/inquisitor.rum is missing
    14:12:08.140 [system.io] [warning] open: models_strat/shadow_book.rum is missing
    14:12:08.156 [system.io] [warning] open: models_strat/late_general_northern.rum is missing
    14:12:08.156 [system.io] [warning] open: models_strat/shadow_sword.rum is missing
    14:12:08.156 [system.io] [warning] open: models_strat/late_general_northern.rum is missing
    14:12:08.156 [system.io] [warning] open: models_strat/shadow_sword.rum is missing
    14:12:08.156 [system.io] [warning] open: models_strat/islamic_general.rum is missing
    14:12:08.156 [system.io] [warning] open: models_strat/shadow_sword.rum is missing
    14:12:08.156 [system.io] [warning] open: models_strat/aztec_general.rum is missing
    14:12:08.171 [system.io] [warning] open: models_strat/shadow_sword.rum is missing
    14:12:08.187 [system.io] [warning] open: models_strat/late_captain_northern.rum is missing
    14:12:08.187 [system.io] [warning] open: models_strat/shadow_sword.rum is missing
    14:12:08.187 [system.io] [warning] open: models_strat/late_captain_northern.rum is missing
    14:12:08.187 [system.io] [warning] open: models_strat/shadow_sword.rum is missing
    14:12:08.187 [system.io] [warning] open: models_strat/islamic_captain.rum is missing
    14:12:08.187 [system.io] [warning] open: models_strat/shadow_sword.rum is missing
    14:12:08.187 [system.io] [warning] open: models_strat/aztec_captain.rum is missing
    14:12:08.203 [system.io] [warning] open: models_strat/shadow_sword.rum is missing
    14:12:08.203 [system.io] [warning] open: models_strat/princess.rum is missing
    14:12:08.203 [system.io] [warning] open: models_strat/shadow_model_princess.rum is missing
    14:12:08.203 [system.io] [warning] open: models_strat/merchant.rum is missing
    14:12:08.203 [system.io] [warning] open: models_strat/shadow_model_merchant.rum is missing
    14:12:08.203 [system.io] [warning] open: models_strat/priest.rum is missing
    14:12:08.218 [system.io] [warning] open: models_strat/priest.rum is missing
    14:12:08.218 [system.io] [warning] open: models_strat/bishop.rum is missing
    14:12:08.218 [system.io] [warning] open: models_strat/bishop.rum is missing
    14:12:08.218 [system.io] [warning] open: models_strat/cardinal.rum is missing
    14:12:08.218 [system.io] [warning] open: models_strat/cardinal.rum is missing
    14:12:08.218 [system.io] [warning] open: models_strat/diplomat.rum is missing
    14:12:08.218 [system.io] [warning] open: models_strat/diplomat.rum is missing
    14:12:08.234 [system.io] [warning] open: models_strat/spy.rum is missing
    14:12:08.234 [system.io] [warning] open: models_strat/spy.rum is missing
    14:12:08.250 [system.io] [warning] open: models_strat/assassin.rum is missing
    14:12:08.250 [system.io] [warning] open: models_strat/assassin.rum is missing
    14:12:08.250 [system.io] [warning] open: models_strat/officer_barb_general_high.rum is missing
    14:12:08.250 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.250 [system.io] [warning] open: models_strat/barb_strat_map_captain.rum is missing
    14:12:08.250 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.250 [system.io] [warning] open: models_strat/officer_carthage_general_high.rum is missing
    14:12:08.250 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.265 [system.io] [warning] open: models_strat/carthage_strat_captain.rum is missing
    14:12:08.265 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.265 [system.io] [warning] open: models_strat/officer_eastern_general_high.rum is missing
    14:12:08.265 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.265 [system.io] [warning] open: models_strat/strat_eastern_lesser_general.rum is missing
    14:12:08.265 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.265 [system.io] [warning] open: models_strat/strat_egyptian_general.rum is missing
    14:12:08.265 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.265 [system.io] [warning] open: models_strat/strat_egyptian_lesser_general.rum is missing
    14:12:08.265 [system.io] [warning] open: models_strat/shadow_model_axe.rum is missing
    14:12:08.281 [system.io] [warning] open: models_strat/officer_greek_general_high.rum is missing
    14:12:08.281 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.281 [system.io] [warning] open: models_strat/strat_greek_lesser_general.rum is missing
    14:12:08.281 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.281 [system.io] [warning] open: models_strat/officer_roman_general_high.rum is missing
    14:12:08.281 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.281 [system.io] [warning] open: models_strat/strat_roman_lesser_general.rum is missing
    14:12:08.281 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.281 [system.io] [warning] open: models_strat/unit_rebel_greater_general_high.rum is missing
    14:12:08.296 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.296 [system.io] [warning] open: models_strat/unit_roman_peasant_high.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/shadow_model_sword.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_galley.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_galley.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_galley.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_galley.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_greek.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_dhow.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_dhow.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.312 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_galley.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_galley.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_galley.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.328 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    14:12:08.343 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.343 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    14:12:08.343 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.343 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    14:12:08.343 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    14:12:08.343 [system.io] [warning] open: models_strat/character_pontus.rum is missing
    14:12:08.359 [system.io] [warning] open: models_strat/general_pontus.rum is missing
    14:12:21.359 [system.io] [warning] open: data/models_strat/residences/textures/NE_ship_dock.TGA.dds is missing
    14:12:21.937 [system.io] [warning] open: data/terrain/aerial_map/water.tga.dds is missing
    14:12:22.000 [system.io] [warning] open: data/terrain/aerial_map/tile_models/alpha_pages/mountain_mask.tga.dds is missing
    14:12:22.265 [system.io] [warning] open: data/terrain/aerial_map/tree_models/textures/conifer_01.TGA.dds is missing
    14:12:22.265 [system.io] [warning] open: data/terrain/aerial_map/tree_models/textures/conifer_winter.TGA.dds is missing
    14:12:22.546 [system.io] [warning] open: data/world/maps/base/water_surface.tga.dds is missing
    14:13:02.343 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    14:13:02.359 [system.io] [warning] open: data/loading_screen/loading_logo.tga.dds is missing
    14:13:05.921 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    14:13:06.468 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/normans.tga is missing
    14:13:06.468 [system.io] [warning] open: data/menu/symbols/FE_faction_units/normans.tga is missing
    14:13:06.484 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/saxons.tga is missing
    14:13:06.484 [system.io] [warning] open: data/menu/symbols/FE_faction_units/saxons.tga is missing
    14:13:06.484 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
    14:13:06.484 [system.io] [warning] open: data/menu/symbols/FE_faction_units/slave.tga is missing
    14:13:06.484 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
    14:13:06.500 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
    14:13:08.812 [system.io] [warning] open: data/menu/buttons_composite2.tga.dds is missing
    14:13:08.812 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
    14:13:08.812 [system.io] [warning] open: data/menu/slider_composite2.tga.dds is missing
    14:13:08.812 [system.io] [warning] open: data/menu/border_4pix_black_gold2.tga.dds is missing
    14:13:08.812 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
    14:13:08.812 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
    14:13:08.812 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
    14:13:08.812 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
    14:13:08.812 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
    14:13:08.828 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
    14:13:08.828 [system.io] [warning] open: data/menu/icons.tga.dds is missing
    Scary! But I can't see anything related the changes I made.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  4. #4
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    Quote Originally Posted by frogbeastegg
    I tried testing the switch's functionality by modding basic level farms to have +1 law. That didn't show up when I started a new campaign. So I think there is something wrong with the switch, but what I cannot see. As far as I can tell it's all correct.

    The error log ... is the .txt file called system.log in the main M2TW directory?

    Scary! But I can't see anything related the changes I made.
    No, the error log should be in /logs (at least your cfg is set that way ;))

    I also wonder what's wrong, the file first switch works that way for me...
    Last edited by alpaca; 01-01-2007 at 17:32.

  5. #5

    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    Logs is empty.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  6. #6
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    If you are using the mod switch function, and running the game from the .bat you made, have you put the modded files in the mymod\data folder?

  7. #7

    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    I'm doing it the 'easy' way and using what alpaca calls the "io.file_first" method. I've edited the unpacked files themselves, and told the game to load unpacked files first.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  8. #8
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    Hmm try reverting the edu file and make a small test change.

    Lusted: She's obviously using io.file_first ;)

  9. #9

    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    My 25 attack peasants didn't show up either. Lucky for the AI, unlucky for me. I'm tired of being on the losing side of all these tests

    Guess I shall have to try deleting my secondary copy of the game, unpacking the original install, and setting up a mod switch folder with a new version of the frogmod on that install.

    This is why modding doesn't appeal to me. I've spent an entire afternoon on this, and all I have to show for my efforts is tired eyes. I could have read another of my Christmas books instead.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  10. #10

    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    Use a bat file. Open a new text file in the medieval directory, paste this into it:
    medieval2.exe --io.file_first
    save it as whatever.bat and start the game with it. Your changes should show up ingame. I had the same problems with the cfg method, think its something to do with the game being copied to another folder.

  11. #11

    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    Put the following in the mymod.cfg file:
    [features]
    mod = mymod

  12. #12
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    Quote Originally Posted by Casuir
    Use a bat file. Open a new text file in the medieval directory, paste this into it:
    medieval2.exe --io.file_first
    save it as whatever.bat and start the game with it. Your changes should show up ingame. I had the same problems with the cfg method, think its something to do with the game being copied to another folder.
    Well I just met with froggy via chat, and I have to say, I can reproduce her problems. The io.file_first setting does not take a lot of the files into account that you throw at it (it appears that every file that works in a mod folder doesn't work with file_first from the base dir and vice-versa) - at least for me.
    However, the changes work in a mod folder. I'll put a bit more research into that...

  13. #13

    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    The problem I had was using the [io] part in a cfg file not a mod folder. I've definitely had changes to the edu file and others in the normal data dir work with the bat file.

  14. #14
    Member Member Musashi's Avatar
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    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    Alpaca: Have you tried it using the command line switch instead of the cfg file method?
    Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
    -The Maestro Sartori, Imajica by Clive Barker

  15. #15

    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    Gah! After a lot of work last night the game was finally loading modded files correctly.

    Now it's crashing every time I try to load a battle.

    All I have done between last night and now is give the Forlorn Hope their 2hps and copy the zweihander line from its 'soldier' entry and past it exactly over the soldier entry for the bugged units. It's in exactly the same format: no typos, no missed spaces or extra spaces, no bits out of alignment, nothing. It's fine.

    The error log says nothing except for the comment about my CPU. It crashes the game and locks up my entire PC, so I have to hit reboot. I'm not a happy frog.

    I'm very sick of this. I just wanted the broken units to work properly, and the broken traits. Nothing more. Nothing complicated. A simple bug fix CA should have done in the patch.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  16. #16
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    Well maybe the units don't work with the zweihander soldier model. I have no experience in that area, either unfortunately so I can't tell you anything about it.

    Musashi: I figured out the problem is that the game needs certain files to recognize other files, for example to use the files in /text you apparently need the filter.san and filter.san.chk files. So that's one more thing you have to figure out if you don't want to have users of your mod completely unpack their packs...
    Anyhow, the command line option is the exact equivalent of a boolean ini setting afaict, and that was one of the first things I tried ;)

  17. #17
    Member Member Musashi's Avatar
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    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    Good good... Was just the obvious suggestion... Computer issues are the one place where pointing out the obvious has some degree of merit.

    I have no faith in things I haven't tried specifically myself, so I was skeptical of the config file setting, since I always use the command line switch.
    Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
    -The Maestro Sartori, Imajica by Clive Barker

  18. #18

    Default Re: Following the instructions - it isn't working. Trying to make some simple changes

    It should work; other peole have used the zweihander animation successfully. It's meant to be the least overpowering animation to give the bugged units. That is why I used it. Other animations people have used include the Janissary heavy infantry (incredibly overpowering), the highland noble (same as zweihander), and the militia halberd (also a wee bit uber on these units).
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


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