How would I go about making the English Family members have a dismounted bodyguard?

Code:
This unit is already in the dscr_unit file
type             King Henry
dictionary       King_Henry      ; King Henry V
category         infantry
class            heavy
voice_type       General
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_NE_Late_Bodyguard, 24, 0, 0.6
attributes       sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, no_custom
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      2, 0
stat_pri         16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 0.7
;stat_pri_ex      0, 0, 0
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 0.7
;stat_sec_ex      0, 0, 0
stat_sec_attr    no
stat_pri_armour  12, 13, 3, metal
;stat_armour_ex   9, 0, 0, 0, 9, 3, 3, metal
stat_sec_armour  0, 0, flesh
stat_heat        6
stat_ground      1, -2, 3, 2
stat_mental      11, disciplined, trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1080, 375, 110, 85, 780, 4, 190
armour_ug_levels 5
armour_ug_models Dismounted_NE_Late_Bodyguard
ownership        england
;unit_info        16, 0, 42
There's also another file for a body guard unit for England and 4 or 5 other countries.
Can I just replace the NE Late Bodyguard file
Code:
NE Late Bodyguard
dictionary       NE_Late_Bodyguard      ; General's Bodyguard
category         cavalry
class            heavy
voice_type       General
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          NE_Late_Bodyguard, 16, 0, 0.5
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade
formation        2, 4.4, 3, 6, 2, square
stat_health      2, 0
stat_pri         13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 0, 0.7
;stat_pri_ex      0, 0, 0
stat_pri_attr    no
stat_sec         14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 0.7
;stat_sec_ex      0, 0, 0
stat_sec_attr    no
stat_pri_armour  11, 8, 3, metal
;stat_armour_ex   9, 10, 0, 0, 5, 3, 3, metal
stat_sec_armour  0, 0, flesh
stat_heat        6
stat_ground      0, -2, -4, 0
stat_mental      11, normal, trained
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1070, 250, 120, 95, 1070, 1, 210
armour_ug_levels 5, 6
armour_ug_models NE_Late_Bodyguard, NE_Late_Bodyguard_ug1
ownership        england, scotland, france, hre, denmark, poland, hungary
era 2            england, scotland, france, hre, denmark, poland, hungary
;unit_info        13, 0, 34
with the dismount info for it to work?
Thanks