I generally agree with econ's assessment. I do have comments.
Generals, battles, and armies. This worked just great except for one thing. What happened was that the starting generals, mine among them, got by far the largest share of the battles. They were the only ones at the beginning, and later they were the best and most influential generals, with the biggest armies, and therefore, the most important assignments. They were also the only ones elected Consul until Servius. The assumption was that they'd die off, and that the younger guys would take over, but as it turned out, some of the old bastards outlived the PBM itself!
One thing we can easily do is give the starting generals of our next campaign to those players that were there for much of the TWOS game but who had relatively minor characters, never were consul, etc. I think econ had a good idea about formally assigning generals to commands. This could be used to balance things out by "promoting" experienced generals away from field commands. Say, once a general reaches a certain number of stars or battles fought, he can be promoted, and is assigned to a command of an army group or a theater. The way I envision that would work is that he would be given the responsibility of a group of armies (commanded by lesser generals, who would actually fight battles). I imagine he would make his orders through the "Consul". Might this burden the Consul too much? Promotions to even higher ranks would be possible. The idea is to give the old generals something interesting to do, and to give newer ones some opportunity for battle.
I think the Senate worked well as it was. One thing we need to figure out is the powers that the character of the King, or the Emperor or whoever, will have, if any. We did try, at one point, to institute some sort of a Tribune with veto power, but never did manage. I suppose the King should be able to withhold assent to motions passed by the "Senate", which would come with the appropriate uproar from the Senators, I expect. Could be interesting. I think we still need elections for the "Consul", as that was one of the most aspects early on when there was a lot of competition.
I think the Civil War Stories thread was an interesting idea, and something of the sort was definitely missing through most of the campaign. All the other threads were limited to reports, or stuff you wanted to officially say to the Senate. An "off-topic" but in-character thread could be of use for role-playing from the start.
Mods do tend to be very attractive propositions, but for every mod we pick, we reduce the number of players who are willing to participate, so it's a trade off. I think we can still look at mods, but we must keep this in mind.
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