Good stuff, Flydude!![]()
While you were writing, I just posted a companion piece proposing ideas for the WotSII in a M2TW setting:
https://forums.totalwar.org/vb/showp...&postcount=106
Two issues from your post:
(a) on sharing out the battles - would 10 turns of leave to 10 turns of active duty be enough? However, my idea of permanent Field Marshall positions reinforces the dominance of the old guard. Perhaps a general should only be a Field Marshall for a maximum 40 turns, then get retired with an extra settlement as pension?
I am also thinking an avatar should be knighted by having his general delegate command of a battle to him, rather than just having his unit do great deeds?
(b) An in-character stories thread from the start is a good idea! (I was nervous about how the civil war stories thread would turn out, but it did great!)
I am not persuaded on the veto idea - I think the reigning player (Consul, whatever) has a lot of power, especially if they appoint generals and governors.
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