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Thread: Tut: How to create a new faction (using the Normans/Saxons)

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  1. #1
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Tut: How to create a new faction (using the Normans/Saxons)

    Too much effort right now to correct it, playing Rise of Nations!
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    EB Member Member Kushan's Avatar
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    Default Re: Tut: How to create a new faction (using the Normans/Saxons)

    How would one create a new faction from scratch?

    Kushan
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    Cydonian Member serenius4tsd's Avatar
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    Default Re: Tut: How to create a new faction (using the Normans/Saxons)

    Check the other thread in this forum.

    So... i guess this thread is kinda obselete as a result of that.

  4. #4

    Default Re: Tut: How to create a new faction (using the Normans/Saxons)

    im going to sound stupid, but i don't know how to unpack the PACK files, can they be downloaded, :-/ New to this, just simply want the saxons in my campaing lol

  5. #5

    Default Re: Tut: How to create a new faction (using the Normans/Saxons)

    I got it working, and i modified JUST export_descr_buildings and put JUST that file in my data folder, then made a batch file with the line it says to put in the unpacker readme, but now if i try to start up the game with the batch file, it crashes before it even gets to the company ad's, any suggestions?

  6. #6
    IW Director, MA Mapper Member Ilsamir Lord's Avatar
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    Default Re: Tut: How to create a new faction (using the Normans/Saxons)

    I assume this, or a similar method, can be used to delete/replace factions? Say I wanted to replace England with a faction from my mod (the Ilsamiri for example) could I just follow these instructions but delete the England references and replace them with Ilsamiri references?
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