They can, they have teeth like you and me...really!Originally Posted by supadodo
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They can, they have teeth like you and me...really!Originally Posted by supadodo
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"Topic is tired and needs a nap." - Tosa Inu
Ghazis suck? Excuse me but they happen to be some of the toughest units around. Find me any cheap-mid European infantry who will fight to the bitter end while surrounded. They absolutely rock. They are also armour piercing and are dirt cheap.
You get to call Jihads any time you want also, without having to appease the Pope.
Textures and speechs do need some work though.
I belive that although the muslim factions do seem to feel a bit rushed the units are actually very effective...
Not all of the Christian factions are as finished either. I am playing as the Polish, and enjoying the game. But the units skins are pretty blah. Can even be hard to see on the campaign map in winter, and I have a killer monitor.
My only real disappointment was the lack of full battle speeches, but I think the Muslim factions make up for it with a great selection of units (at least for the Turks; I haven't played the others yet). The generic textures and somewhat unexciting castles and cities don't bother me that much. Obviously CA could have done more to individualize the Muslim factions, but as long as the units are interesting, reasonably historical, and (most importantly) fun to use, I'm happy. Things like battle speeches are just icing on the cake.
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
The gameplay is as fun as the Catholic factions, it's just those extra little details that are missing. I really noticed the difference when the Egyptian generals alternated between two short, lame speeches, while the Spanish generals had hilarious, tailored speeches for each faction.
For every shadow, no matter how deep, is threatened by morning light. - Izzi, The Fountain
I thought it all-along, im glad someone else realized it as well...
Ya Misr!
Perhaps CA feared upsetting Muslims and went with boring but inoffensive speeches. Today, calling Muslims (or Islam itself) violent can spark riots, embassy burnings & general unrest in the middle east as its indignant inhabitants try to show how peaceful they really are. In a political climate such as this, I don't blame the designers for trying to err on the side of caution.
well theyve neclected even more...
what about the CASTLES... EVERY CASTLE LOOKS THE SAME...
Captain, I have the feeling I've been here before...?!?
Yes, soldiers, that's because our Emperor has made all his castles the same so his troops would feel at home everywhere.
Oh, thanks Captain... So I haven't been heer before?
Last edited by econ21; 01-05-2007 at 01:06.
We do not sow.
They can, they have teeth like you and me...really!
Actually, we can't, it's forbidden by religion :D
@ Neoncat, I think Muslim factions are supposed to have an easy time getting horsebreeder's guild and the Catholics the swordsmith's guild. Considering they do similar things and getting both sets seem somewhat overpowered.
Muslims get a huge 50 pt and then 75 pt boost for building two levels of racetracks. This alone is enough to guarantee a basic horsebreeder. Meanwhile, Muslim factions don't get any sword infantry except hashashim (only buildable through a guild, meaning you need to destroy it to get swordsmith). A similar situation with Catholics who have tons of sword infantry to build to get swordsmith's guild. However, no real way to recruit cav in cities to get horsebreeders except building and later destroying merchant's guild (not true for Iberian or Italian factions)
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