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Thread: Hardcoded limits

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  1. #1

    Default Re: Hardcoded limits

    Added culture to the top and changed the misleading region limit

  2. #2
    Annoying Warhammer know-it-all Member DrZoidberg's Avatar
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    Default Re: Hardcoded limits

    Specific factions can have unique buildings right? So this limit on 7 cultures can be worked around right?
    Sorry you must have been boring. -Dr Zoidberg

  3. #3

    Default Re: Hardcoded limits

    Settlement buildings arent limited to cultures, so I'm not sure what you're working around. Unless you're talking about strat map models, in which case, no you cant define them by faction.

  4. #4
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Hardcoded limits

    Yeah there's not that much culture specific stuff actually. Mainly user interface stuff, music and so on but also the settlements (can't edit them yet anyways so that doesn't hurt too much).

    Casuir: Each faction can have different strat models, you just have to make a new entry afaik

  5. #5

    Default Re: Hardcoded limits

    You sure? They're defined in descr_culture.

  6. #6
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Hardcoded limits

    Quote Originally Posted by Casuir
    You sure? They're defined in descr_culture.
    Ah you mean settlements and stuff. Right, those are defined in descr_cultures.
    I was talking about characters

  7. #7

    Default Re: Hardcoded limits

    Minimum unit size sweems to have been reduced in MTW2. A value of 5 in the unit size works without a crash. Lower is a CTD. On huge unit size, this gives 12 men, or 13 for a unit with a general model present.
    Careless Orc Costs Lives!

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