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Thread: Hardcoded limits

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  1. #1
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Hardcoded limits

    Yeah there's not that much culture specific stuff actually. Mainly user interface stuff, music and so on but also the settlements (can't edit them yet anyways so that doesn't hurt too much).

    Casuir: Each faction can have different strat models, you just have to make a new entry afaik

  2. #2

    Default Re: Hardcoded limits

    You sure? They're defined in descr_culture.

  3. #3
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Hardcoded limits

    Quote Originally Posted by Casuir
    You sure? They're defined in descr_culture.
    Ah you mean settlements and stuff. Right, those are defined in descr_cultures.
    I was talking about characters

  4. #4

    Default Re: Hardcoded limits

    Minimum unit size sweems to have been reduced in MTW2. A value of 5 in the unit size works without a crash. Lower is a CTD. On huge unit size, this gives 12 men, or 13 for a unit with a general model present.
    Careless Orc Costs Lives!

  5. #5
    Voluntary Suspension Voluntary Suspension stilgar's Avatar
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    Default Re: Hardcoded limits

    Sorry I'm not english and I can't understand what's a building trees.

    Could you help me?

  6. #6

    Default Re: Hardcoded limits

    a building 'tree' is a structure where you build one building...which allows you to build 2 others etc. To build one, you must have the 'parent'

    They call it a tree because the structure, when draqwn out, looks like branches coming off a central 'trunk'
    Careless Orc Costs Lives!

  7. #7
    Member Charge's Avatar
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    Default Re: Hardcoded limits

    Is there any information about Kingdoms' limits ?

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