
Originally Posted by
katank
I personally love the new map. There's so much more options and maneuver. They just need to produce a better AI. Something that the AI should try when they find their armies stranded behind my lines is to take one of my cities there.
One problem that they often face is that despite the fact that they have a full stack 1 turn's march from an ill defended city of mine, they try to make it back to relieve their city which is 2 or 3 turns' march away. I assault as soon as I can. Thus, they turn rebel. Meanwhile, if they take my city that's near them, they would merely trade cities and avoid faction elimination. The problem is that such complex evaluation algorithms are unlikely to be implemented soon.
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