
Originally Posted by
uanime5
Here is the results of my modding:
1) You cannot create a building that will train heretics, witches, and inquisitors in the same way you can train spies, assassins, merchants, and diplomats. Trying to do this will result in the game crashing with the error message 'agent xxx not found'.
However you can create admirals when you construct ships, and its possible to give units the ability to be a general (just add 'general_unit' to the attributes in export_descr_unit.txt).
I have not tested whether you can recruit princesses but you probably cannot.
2) It is possible for any faction to start with heretics, witches, and inquisitors by adding this unit to your faction (modify descr_character.txt), and modifying the world\maps\campaign\imperial_campaign\descr_strat.txt so that you start with this unit.
However since you cannot train more heretics, witches, and inquisitors when they die you will not longer have these units. Any new heretics, witches, and inquisitors that are spawned will belong to the heretic faction or Papal States.
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