Results 1 to 17 of 17

Thread: No Aztecs!? [Image]

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default No Aztecs!? [Image]

    Playing as the Turks, it's about year 1435ish, 1.0 timescale. I beat the campaign a while ago, I control 52 or 3 regions, but was waiting around to go discover the New World. I finally reached it...only to find it completely abandoned.




    The New World consists of a bunch of empty settlements that are all at the most basic level of development, have under 1000 population, and have no buildings in them at all, aside from the castle and wall. This was similiar to the situation at the beginning of my campaign - when I first started out, all the rebel settlements were at the most basic level, had no buildings, and no garrisons - just completely empty ghost towns.

    Now, I should also add that in my campaign, the Mongols and Timurids ALSO never showed up. It's as if all the event-enabled factions just never appeared. I thought the reason the Aztecs weren't around was because I had already won, but given the fact that neither of the two other triggered factions emerged, I suspect something is horribly wrong.

    So, I ask, what happened?

    Anyone in a similiar situation?

  2. #2
    Confiscator of Swords Member dopp's Avatar
    Join Date
    Jun 2005
    Posts
    702

    Default Re: No Aztecs!? [Image]

    That's wierd... the Aztecs are generated at the beginning of the game, so I'd say your strat file is messed up.

    Mongols and Timurids are dead_until_resurrected, but their entries do appear in the strat file as well. Check and see if they appear there.

  3. #3

    Default Re: No Aztecs!? [Image]

    I'm using your same timescale and I can still see the Aztecs when I toggle_fow. Just to eliminate that as a possibility.
    If I wanted to be [jerked] around and have my intelligence insulted, I'd go back to church.
    -Bill Maher

  4. #4

    Default Re: No Aztecs!? [Image]

    Yup, they're both at dead_until_resurrected. I never changed anything in the strat file at all except for the timescale, so how could that be the problem?

    edit: actually, the one other thing I changed was I moved all the factions under the 'playable' heading at the beginning of the file.

  5. #5
    Confiscator of Swords Member dopp's Avatar
    Join Date
    Jun 2005
    Posts
    702

    Default Re: No Aztecs!? [Image]

    All the factions? Including the Mongols, Timurids, Aztecs and REBELS?

    That might be the problem right there. Aztecs are normally frozen until you encounter them, while the other two are dead until resurrected. Making them playable messes up their settings big time. Rebels should not be messed with at all.

    Since you can't change the settings in an ongoing campaign, why not just take it that the plague killed off all the natives and take it from there?

    Turks in America... have to try that one day.
    Last edited by dopp; 01-06-2007 at 08:35.

  6. #6
    the G-Diffuser Senior Member pevergreen's Avatar
    Join Date
    Nov 2006
    Location
    Brisbane, Australia
    Posts
    11,585
    Blog Entries
    2

    Default Re: No Aztecs!? [Image]

    Did you finish before the mongols should have shown up? I dont know if you finish, that events still happen....

    But making them playable without a mod is a bad idea.

    Even so playing with a normal faction with the mod sucks. Cause they ruin Russia, Turks, Egypt, Hungary, Poland and Byz. Just by being there.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  7. #7

    Default Re: No Aztecs!? [Image]

    Interesting, I suppose that was it then, sigh.

    Ha, been playing this campaign since the game was released so I could get to the New World, kind of disappointing to see it end this way two months later.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO