As much as I agree with the necessity of having a "name" for your nameless elector, won't you run into some issues down the road when you will be given a named avatar? Just my 2 cents.
As much as I agree with the necessity of having a "name" for your nameless elector, won't you run into some issues down the road when you will be given a named avatar? Just my 2 cents.
We never had any problems with identity confusion in WotS when avatars died or switched, and having a name is really an integral part of rp. I think it'll be fine.
Nice observation though.
Just noticed that just about everybody from the old WotS game changed their avatar with the new year...I feel left out, but there's something to be said for tradition!
Sorry for double posting, but since I am not allowed to edit posts as of yet, this is the only way I can add a question to my previous message.
We have all seen that the diet as been quite active in these last few days, with a large amount of edicts being proposed. In order to keep track of all of these, I have been copy and pasting them in a word document. Would it be acceptable for my "character" to provide a summary of what has happened so far, in order to create a bit of order in these proceedings?
Or perhaps, it would be best that I send a private message to somebody that has full member rights, so that he can use HTML scripting to make everything more readable?
GO
Grande Orso - in Wots, I used to periodically update a list of the edicts. I was planning to do one tonight (it's hard to believe, but the Diet's only been open a day!). If you PM me your list of motions, it would save me some work. I'll insert them into the first post with accompanying proposer and seconders. Cheers.![]()
Last edited by econ21; 01-09-2007 at 18:05.
Actually, I also have a question: Which mods are we using and where can I get them?
Managing perceptions goes hand in hand with managing expectations - Masamune
Pie is merely the power of the state intruding into the private lives of the working class. - Beirut
I'm still chewing over that one. We have until Friday - when GH can start playing - to decide.Originally Posted by SwordsMaster
Thinking about it, I am inclined to just stick to the patched game as it is. That way, it's less fuss for players and hopefully we can benefit from the patch that is coming in February - if it is savegame compatible, as the first patch was. (With WotS, we got locked into a version of the mod that became obsolete.)
We may encounter a few irritating bugs, but there may be ways round them. For example, using cheat codes if some vices and virtues get horribly messed up. If the two-handed weapon bug gets unbearable, players fighting battles could mod the EDU file to circumvent it.
I was tempted by mention of modding the diplomacy to make the AI less psychotic, but it may be easier just to accept that if we want good relations, it is going to cost us florins.
Though I am out of commission for a good long while, I am definitely looking forward to reading and keeping up on this! Looks like it will be quite the adventure![]()
"Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller
It would definitely be best if we used as few mods as possible. The extensive intallation routine limited our available Lower House members in WOTS. However, I would like you to give serious consideration to something modifying the V&Vs. Given how important they are to role-playing and how absurd they are in the vanilla game, we will all end up having to ignore our avatars' attributes and use them as mere portraits. I think that would be a shame.Originally Posted by econ21
We could certainly use the cheat codes to change the V&Vs, but that's going to get really messy. It will only take a few turns before we've all got Poor Taxman and other lovelies. Who decides which ones are legit and which to kill? Installing one mod is not a big deal, so I think if we can find a good V&V patch (I have no idea if there is one, haven't looked) we should use it. Everything else we can live with as is.
Last edited by TinCow; 01-09-2007 at 21:03.
Plus, I think we should seriously consider installing a fix for the 2H animation bug. I daresay we'd want to miss out on the Dismounted Gothic knights, forlorn hope and Zweihanders - which are completely useless given the situation...
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*swoons over the number of new players and their activity*
Ahh, this is going to be an epic one econ. I can see it already.
To war!
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