Actually, I also have a question: Which mods are we using and where can I get them?
Actually, I also have a question: Which mods are we using and where can I get them?
Managing perceptions goes hand in hand with managing expectations - Masamune
Pie is merely the power of the state intruding into the private lives of the working class. - Beirut
I'm still chewing over that one. We have until Friday - when GH can start playing - to decide.Originally Posted by SwordsMaster
Thinking about it, I am inclined to just stick to the patched game as it is. That way, it's less fuss for players and hopefully we can benefit from the patch that is coming in February - if it is savegame compatible, as the first patch was. (With WotS, we got locked into a version of the mod that became obsolete.)
We may encounter a few irritating bugs, but there may be ways round them. For example, using cheat codes if some vices and virtues get horribly messed up. If the two-handed weapon bug gets unbearable, players fighting battles could mod the EDU file to circumvent it.
I was tempted by mention of modding the diplomacy to make the AI less psychotic, but it may be easier just to accept that if we want good relations, it is going to cost us florins.
Though I am out of commission for a good long while, I am definitely looking forward to reading and keeping up on this! Looks like it will be quite the adventure![]()
"Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller
It would definitely be best if we used as few mods as possible. The extensive intallation routine limited our available Lower House members in WOTS. However, I would like you to give serious consideration to something modifying the V&Vs. Given how important they are to role-playing and how absurd they are in the vanilla game, we will all end up having to ignore our avatars' attributes and use them as mere portraits. I think that would be a shame.Originally Posted by econ21
We could certainly use the cheat codes to change the V&Vs, but that's going to get really messy. It will only take a few turns before we've all got Poor Taxman and other lovelies. Who decides which ones are legit and which to kill? Installing one mod is not a big deal, so I think if we can find a good V&V patch (I have no idea if there is one, haven't looked) we should use it. Everything else we can live with as is.
Last edited by TinCow; 01-09-2007 at 21:03.
Plus, I think we should seriously consider installing a fix for the 2H animation bug. I daresay we'd want to miss out on the Dismounted Gothic knights, forlorn hope and Zweihanders - which are completely useless given the situation...
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Posting here rather than in the Diet, because my arguments are entirely OOC.
I think the PBM will suffer if we commit to a fair allocation of territories at all times. If we remove the ability of Houses to influence their own expansion, we're essentially taking away any competition between the Houses. I think that would dull the game down a great deal and make for far less interesting political intercourse. A game in which better strategy and deal-making results in more power for a House will keep people interested and interacting for far longer.
@ Econ21: I will send you what I have shortly. It is my understanding that you are located in England, hence your concept of evening may be a little different from mine though![]()
In regards to mods: I agree with the general concept that the more mods are added the more complex the situation is made. At the same time, I see the necessity for the 2h and the V&V, the former because of gameplay issues and the latter because of roleplaying ones.
I have to say that I am very excited to partake in this PBEM. In the last few months following my discovery of this site, I have been reading all the WotS material, and I loved it. I hope this will be just as good, if not better.![]()
GO
OK, that seems to be the consensus and that was my initial proposal, so let's go with that. I'll post some details on Thursday.Originally Posted by Grande Orso
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