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  1. #1
    Senior Member Senior Member econ21's Avatar
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    Default Re: Out of Character thread

    Quote Originally Posted by Kagemusha
    So nobody has an opinion about Landsknecht pikemen? I could do the changes this evening if wanted.
    I'm inclined to leave it as it is. My vague understanding is that the Landsknechts actually were professional mercs, whereas the pike militia we recruit from our settlements is lower grade feudal foot and militia. Plus the Landsknecht's look rather formiddable by their stats and I am not sure our historical army rules provide that much of a check on creating overpowered armies. If they are mercs, they may be regarded as a bit more of a valuable commodity. I don't know how rare they are in the later game, but I have had no problem relying on mercenary spearmen as England, for example.

  2. #2
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: Out of Character thread

    About the Landsknechts.They were first soldiers of HRE. First regiments were formed by Maximilien I.Here is a link about them:

    http://en.wikipedia.org/wiki/Landsknecht

    Allright.Then we will play the game without trained pikes.Btw The English also have the unit armored sergeants in the game.Just becouse of some CA balancing they decided to leave those out of the campaign.But available on custom battles.
    But these things are more related with M2TW in general.Not this great game we are having. So we will rely on merc pikes and militia on the late part of the game.

    PS.If you guys chance your mind or want for example make the change on the Forlorn hope suggested in the original post.I can do the changes and embed the files on the same download as the medifix. Changing Landsknecht for trainable unit needs edit of two text files.Fix for Forlorn hope propably one.
    Last edited by Kagemusha; 01-16-2007 at 19:35.
    Ja Mata Tosainu Sama.

  3. #3
    Senior Member Senior Member econ21's Avatar
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    Default Re: Out of Character thread

    Quote Originally Posted by Kagemusha
    PS.If you guys chance your mind or want for example make the change on the Forlorn hope suggested in the original post.I can do the changes and embed the files on the same download as the medifix....Fix for Forlorn hope propably one.
    That would be good - we do want to mod that, otherwise the Forlorn Hope will be useless. I have not prioritised it as it will be a while before we can recruit them and CA may even have patched the game by that time (prays for a savegame compatible patch....)

  4. #4
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: Out of Character thread

    Quote Originally Posted by econ21
    That would be good - we do want to mod that, otherwise the Forlorn Hope will be useless. I have not prioritised it as it will be a while before we can recruit them and CA may even have patched the game by that time (prays for a savegame compatible patch....)
    Ok.Il check out the Forlorn hope.I think it should be easily fixed.
    Ja Mata Tosainu Sama.

  5. #5
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: Out of Character thread

    Fix them without making them overly powerful mind you, as the current 2h fix is alleged to be.

  6. #6
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: Out of Character thread

    Here is the fix.I only changed the unit so it has now two hitpoints instead of one. Just extract the file in your Mod folder.

    http://rapidshare.com/files/12004209...t_fix.rar.html
    Last edited by Kagemusha; 01-16-2007 at 20:28.
    Ja Mata Tosainu Sama.

  7. #7
    AO Viking's Tactician Member Lucjan's Avatar
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    Default Re: Out of Character thread

    I thought the forlorn hope suffered from the 2 hand issue? Or maybe I'm just confused.

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