I've seen numerous threads related to the 2h weapon bug, and an equally large number of suggestions for what to do as a fix to this problem. For those of you not already familiar with this, there is something wrong with the attacks of units using 2-handed axes, hammers, and polearms: they fail to attack cavalry.

What I'd like to see here is open discussion of the problem and its various solutions, as I haven't found anything on the forum yet that appears to be a solution that is endorsed as "the best."

To get things started, I've heard 2 proposed solutions typically:

1. Modifying the unit descriptions to use the animations of a different unit that isn't bugged.
2. Replacing the animations with non-bugged versions. This mostly seems to be animations ported from the demo.

Is one of them clearly better in any of the following senses?:

- Fixes the problem more effectively without modification of unit attack stats
- Presents a nicer or more natural looking fix
- Easier for a typical user to implement