actually, I find the diplomacy in this game was quite realistic. I was playing as Moors (H/H) and France, Venice and some other factions offered me alliance at the beginning of the game. Since at the beginning I was taking my time to conquer Iberia and fend off sicily, I accepted. Now that I have cleaned up Milan, I am actually waiting for France to break their alliance with me. But even though they hated me to boot (I think it's something like Abysmal), they are holding on to the alliance because they fear my armies.
It seemed to me the AI only uphold the alliance when it's beneficial to them (i.e. when they are weaker than you). In a situation where an alliance with you would be a hinderance to their expansion, the AI won't give much thought about upholding the alliance. Anyway why should they? If I have a weak alliance, I would want to attack them as well. Dogpiling on an already besieged target is good, realistic behavior. IMO, in order for diplomacy to work in your advantage is to maintain a strong army and scare everyone to your biding.
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