Quote Originally Posted by econ21
An AI army camping in your land is surely an indication that the AI is thinking about attacking you, just that the time is not quite right.

I've seen them march off sometimes, when I move a big army nearby - it's like they decide there's no point waiting for an opportunity to arise and go elsewhere.

I quite like the AI camping behaviour - it's sort of menacing. I just wish there were some diplomatic options for dealing with it - e.g. a "get of my land" type threat to force the issue.

Hear hear!
I've thought since they upped the diplo options in RTW that the most glaring options that were not present at all were were: Not having a diplomatic way to warn off other soldiers, as well as the fact that there is no way to declare war diplomatically. Both options should be feasible without excessive coding issues. They would also be nice to further differentiate between whether your leader in that campaign was pursuing 'dreaded' as opposed to 'chivalrous' behavior and also both would make the reputation rating more meaningful. Taking a world-wide reputation hit because some snert faction keeps sending his soldiers into my countryside is something that should be remedied.

On a side note, I have to say I applaud the vision of M2TW even though it appears to have exceeded CA's reach. I like the direction even if the execution is currently a bit off, or more likely, rushed to sale for holiday time.