THe province venice is bugged.. you cannot build a watchtower or a fort anywhere in the province but as fast as you move out you can.. this is 1.0 version but as it has not been mentioned on the bug fix list of v1.1 i think its still there.. can anyone confirm this? It might just be me making a mistake but ive tested it and i really cant built it anywhere in the province.
Another thing for ppl that have studied the unit_stats textfile. THey might have noticed that M2TW has a very strict layout, in contradiction to RTW. All armour and shield and weapon values are set and the same for all units.
so
armour value is always 0, you get bonus for the armour.
no armour = 0 bonus
padded/leather armour = 3 bonus
light mail = 5 bonus
heavy mail = 7 bonus
partial plate = 8 bonus
full plate = 9 bonus
advanced plate = 11 bonus
but when you upgrade a unit from no armour to per example light armour (pikemen to name on) they only get +1 bonus. So a pikemen unit with light mail only has 1 armour value instead of the 5 he should have. The reason this might be a bug is because when you look in the unit_Stat files you see that one line says something like this
;armour... ex 0, 3, 5, 0, 3, 4,4 flesh
the first 4 digits are for the armour, the first is the standard value, which must be the same as one as the digits i mentioned above, so when a unit starts with light mail armour the first digit would say 5. the other 3 digits following, in this case: 3, 5, 0 are for the upgrades the armour can get. So would you upgrade a unit with no armour to padded armour to light mail armour he is supposed to get a armour value of 5 but that's not the case. instead he only get's an armour value of 2 for each upgrade +1.
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