Yes of course
But;can we have strong rebel instead of faction.
for example strong nubian rebelor nomad rebel in the sub sahara area will be a good challange for moor or egypte
moreover it will open a new front with this faction (sud border issue!)
Yes of course
But;can we have strong rebel instead of faction.
for example strong nubian rebelor nomad rebel in the sub sahara area will be a good challange for moor or egypte
moreover it will open a new front with this faction (sud border issue!)
Am I missing something? "Strong" rebels won't challenge anyone.
dont worry, its just Tito ;-D
Why don't you add Iceland in the top left of your map ? Danes colonized it.
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how relevant was iceland to medieval warfare?
very much. basicly, iceland was the center of the known world in medieval times.Originally Posted by arfrisco
You are taking the piss, aren't you?Originally Posted by nekrotyrael
[/B]No they didn't. Norwegians did, mostly, and the colonization period ended before the start of this game (it ended in 930). It remained independent until the thirteenth century, when it came under Norwegian rule. Only with the Kalmar Union did Iceland fall under the Danish crown.Originally Posted by Octavianus
And, anyway, Iceland as a country wasn't terribly important during the Middle Ages. There was a small civil war here, just before it became part of the kingdom of Norway, but I don't think any king raised a whole unit here to fight in a war on the continent. Some wool and fish was exported, but that's about it, as far as I know.
Anyway, what should the settlement in Iceland be called? There were no villages, towns or cities here at this time, only farms.
Of course, that being said, I would personally love to be able to play an Icelandic faction and go on to conquer at least Norway and Denmark![]()
Last edited by OssomTossom; 02-27-2007 at 19:52.
Why does the map have to go so far east? In my opinion it only needs to go far enough east to include the south eastern edge of the Caspian sea. That would also free up enough province slots for more detail in Europe and you could lose Transoxiana and free up another faction slot. It just seems to me that the extra 10 faction slots are going to be wasted with this un neccesarily expanded map and the factions will be spread very thin. Diplomacy is now moddable as opposed to RTW which was basically a lost cause no matter what mod was applied, so you could afford to have factions in close proximity now, because they can actually talk to each other. I know that the Seljuks have to be represented adequately but my suggestion would do them justice I think.
Well Baldwin those as a point, but please don't remove too much. The Turks were a powerfull faction, so we must be carefull not to "underpower" them, after all, they do have to fight the Bysantine Empire.
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