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Thread: Lands to Conquer v2.0

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  1. #1

    Default Re: Lands to Conquer v2.0

    First off, I want to say awesome work on your mod and thank you. I wanted to cry the first time I fought a battle with a well constructed AI army that actually beat me. Diplomacy is much better. I am hearing speeches I never heard before (possibly due to trait fixes?). The AI kept surrounding my depleted army as I tried to run home to retrain, blocking my path and attacking with a stronger army, etc.

    Thanks again.

    My question is;

    Are Hussars still recruitable for Hungary? I realize that units cannot be produced by constructing walls/castles anymore, but I didn't see them anywhere in the building browser (castle or city). I also noticed that you made battlefield assasins recruitable from a level 1 assasins guild, eliminating the disadvantage of only being able to produce them from one settlement. Was this intended as it is very powerful/strong change? Was this done to compensate for elimination of Hussars?

    Sorry if these questions are answered elsewhere.

    Thanks again for all of your efforts, it is much appreciated by many of us in the community.

  2. #2

    Default Re: Lands to Conquer v2.0

    Nice mod lusted, how far are you going with this one? New factions...provinces? I just wonder because I was going to try MTR but I dont want to wait a year.

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