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Thread: game killer ctds

  1. #1

    Default game killer ctds

    Hi Im new to EB, because I until now always sticked to RTR based mods which Ive played extensively the last years. If AE 3.0 didnt take so long Id probably not even be testing it. So I decided testing it waiting for another mod to come and I must say hats off - from atmosphere, graphics, historical detail, roleplay, battle and campaign difficulty this is easily the best mod Ive played until now - and competition is very hard as the RTR based mods, especially AE, are excellent too.

    The "only" problem as you all already know is stability. Ive tried 2 roman campaigns now and after I get to around 230 I get CTDs every AI turn. Is there ANY way to reduce probability of this happening? I presume its due to those city revolts.

  2. #2
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: game killer ctds

    I gave every faction the ability to recruit their lowest level unit from every palace building and I have yet to see this CTD since.


  3. #3

    Default Re: game killer ctds

    And may I ask how? Youd save my day for a yes!

  4. #4
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: game killer ctds

    If you are unfamiliar with editting the EDB, and since I am not good at explaining things, it may be difficult. But I have been thinking about making a fix for the addon mod subforum and I'll try that now.


  5. #5

    Default Re: game killer ctds

    Im sure this would be much appreciated by many of us. By reading the forum it seems to be a big problem in a lot of campaigns and I just read i won´t be fixed for 0.81.

  6. #6
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: game killer ctds

    I put it up here:
    https://forums.totalwar.org/vb/showthread.php?t=77114

    This may not fix all AI CTD problems.


  7. #7

    Default Re: game killer ctds

    My campaign is running again!

  8. #8
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: game killer ctds

    What great work Marcus, thank you!
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

    http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s

  9. #9
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: game killer ctds

    So, it works? Glad to hear it.


  10. #10
    Member Member Dumbass's Avatar
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    Default Re: game killer ctds

    They should include this in the patch.

  11. #11

    Default Re: game killer ctds

    Played further 80 turns, no CTD.

  12. #12

    Default Re: game killer ctds

    Omgoose, I haven't tried it yet but I'm sure it will work because you're sexy and that's explanation enough.
    I'm Batman!

  13. #13
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: game killer ctds

    ...thank you... ? ...


  14. #14

    Default Re: game killer ctds

    Lol sorry I thanked you in the other thread at the mods forum and didnt want to double post but of course Id like to repeat it here - my wife hates you lol.

  15. #15
    EBII Council Senior Member Kull's Avatar
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    Default Re: game killer ctds

    Quote Originally Posted by Dumbass
    They should include this in the patch.
    We have already taken a different approach to defuse this CTD (in the internal v.81 test build). If ultimately it fails, then we'll probably do something similar.
    "Numidia Delenda Est!"

  16. #16
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: game killer ctds

    Quote Originally Posted by kalkwerk
    Lol sorry I thanked you in the other thread at the mods forum and didnt want to double post but of course Id like to repeat it here - my wife hates you lol.
    Tell her I'm sorry.
    Last edited by MarcusAureliusAntoninus; 01-10-2007 at 04:54.


  17. #17

    Default Re: game killer ctds

    I'll post a "thank you" too, even though I'm on our new internal version. The thanks though is for helping out other fans. We're certainly happy to see people help each other out. I haven't tried the solution out of course as our build has changed up a good deal now, but if it's working for folks then kudos.

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