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Thread: Bishops

  1. #1

    Default Bishops

    I've noticed that once you have Cathedrals in your cities, priests that you train come out as Bishops. Are these any better at conversion and denouncing heretics than regular priests?

  2. #2

    Default Re: Bishops

    The higher their piety, the better they are.

  3. #3

    Default Re: Bishops

    D'oh! Should have read the thread right below mine. Bishops get +1 piety.

  4. #4
    Praeparet bellum Member Quillan's Avatar
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    Sep 2004
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    1,109

    Default Re: Bishops

    Yes, indirectly. Bishops have +1 piety over normal priests. However, the bishop trait gets replaced by the cardinal trait if they get promoted, so they don't get an extra +1 over that later.
    Age and treachery will defeat youth and skill every time.

  5. #5

    Default Re: Bishops

    Also i've noticed that bishops only come from cathedrals, not Huge Cathedrals, which must be a bug.

  6. #6

    Default Re: Bishops

    Quote Originally Posted by napoleon526
    Also i've noticed that bishops only come from cathedrals, not Huge Cathedrals, which must be a bug.
    Sure is. The bugged trigger is:

    Spoiler Alert, click show to read: 
    Trigger priestinit4
    WhenToTest AgentCreated

    Condition AgentType = priest
    and SettlementBuildingExists = cathedral
    and Trait PriestLevel = 0

    Affects PriestLevel 1 Chance 100


    It needs to be >= cathedral in order to include huge cathedrals.

    Ofcourse, if you don't want to change and poke around the data files, you can just pull up the console, aim at the priest you want to promote and "give_trait this bishop"

    Bishop and Cardinal status are just hidden traits. Cardinals get Heresyimmunity though, which is good.

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