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  1. #1
    Member Member Grande Orso's Avatar
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    Default Re: Mongols vs. the machine...

    I don't know if my settings differ the ones from other players, but the only time where a battle was going to significantly exceed my computer capabilities (2 full stack against my full stack, large sizes), I received a message at the beginning of the battle mentioning that the enemy's reinforcements had been "delayed" because of my lacking CPU. Surely enough, after killing off almost all the enemy army, the second one appeared and whooped me.
    Has this ever happened to anybody else?

  2. #2

    Default Re: Mongols vs. the machine...

    Actually the 6600 handles 512 MB handily, it IS the same core as a 6800. Maybe an AGP version would choke on the bandwidth side, but I'm not using AGP. The main reason I got it though is for more graphics ram for graphic design... which worked out quite nicely compared to the 128 MB I ran before

    Point being, I'm not getting any graphics slowdown on M2TW. Ever.

    It does boost performance, even more when I run SLI (but for now my second is keeping a buddy's system running til he gets another ).
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  3. #3
    Cynic Senior Member sapi's Avatar
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    Default Re: Mongols vs. the machine...

    Guys, the vast majority of lag in m2tw is from your cpu, dealing with the individual units.

    Since sprites are used past a certain distance, graphics have very little effect (once you get to a decent level of card).

    The 7800gt 256mb has no problems (i'm using one ;) ) and if you look up the benchmark results, you'll see what i mean about the 6600gt 512 (and why you'd run two in sli when you could easily get a decent card is beyond me)

    /rant
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  4. #4

    Default Re: Mongols vs. the machine...

    I have 512MB of RAM, and a good enough graphics card.

    When I started, it was really slow, so I closed down everything except iTunes. Still, I find battle load times slow, occasionally the frame rate gets slow and the campaign map also has a poor frame rate after a battle is fought - in the early stages of the game when there are lots of factions it takes for ever for them to take their moves.

    Multi stack battles, however, generally don't crash the machine. I play with huge unit size and high graphics, and when there are loads of reinforcements it says they are delayed. It doesn't really make a difference since they get to the battlefield eventually.

  5. #5

    Default Re: Mongols vs. the machine...

    Quote Originally Posted by sapi
    Guys, the vast majority of lag in m2tw is from your cpu, dealing with the individual units.

    Since sprites are used past a certain distance, graphics have very little effect (once you get to a decent level of card).

    The 7800gt 256mb has no problems (i'm using one ;) ) and if you look up the benchmark results, you'll see what i mean about the 6600gt 512 (and why you'd run two in sli when you could easily get a decent card is beyond me)

    /rant
    RAM is a big deal if you have a decent processor. To use a desk analogy, RAM is the top of the desk where you work, so more RAM means you can handle a bigger workload.
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  6. #6
    Στωικισμός Member Bijo's Avatar
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    Default Re: Mongols vs. the machine...

    So with that in mind...
    RAM is a big deal if you have a decent processor. To use a desk analogy, RAM is the top of the desk where you work, so more RAM means you can handle a bigger workload.
    Guys, the vast majority of lag in m2tw is from your cpu, dealing with the individual units.
    ...I'd assume 1.5 GB of RAM is enough? Sounds enough to me, but I also get some slowdown when there are many units on the screen. But it's not really in the sense of lag (moving slow as heck), but more like it keeps fast movement, yet in this movement frames seem to be taken out, giving a jerked out movement.
    Damn, need a new processor badly. But with the CPU comes a new board, and with that a new PCI-E videocard, oh boy.
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  7. #7

    Default Re: Mongols vs. the machine...

    Yeah 1.5 GB has you covered on the RAM side, more than covered really, what RAM/GPU does your graphics card have? What's the main CPU?

    And pointedly, I might not have noticed CPU issues because the system's I'm able to test on are AMD64 3000+ and X2 4400 (my main) respectively.

    As for WHY a 6600 with 512, it's because my machine is a graphic design machine moreso than gaming. While the advantage in framerate of the graphics RAM isn't tremendous, it is there versus less RAM 6600's. And more importantly, a 7 series with 256 would be nowhere near as handy when I have to rasterize vector graphics at sign size, just FYI. Knocking 30 second display loads down to less than 1 is a good thing when you're working, especially with a client over your shoulder.
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  8. #8
    Member Member SnowlyWhite's Avatar
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    Default Re: Mongols vs. the machine...

    For some uber dumb reason, those guys really wanted to make the cities look realistic(like anyone cares how it looks...) and managed to make me auto calc half of the sieges...

    That mongol/timur siege is unplayable without night attacker... But for some reason, bar that siege(mine was in Bagdad... what a surprise... guess eveyone experienced one of those somewhere:p), if you fight them in the open, it actually goes decent and doesn't stall(so prolly it's graphics, not processor). Fought 4 stacks in the open(3 of theirs, 1 reinforcement from egyptians) and it more or less went ok(not uber, but... playable). On the other hand, in a city... it's a disaster even if you face only 3 stacks. And 1gb of ram should be more then enough for a strategy game! I don't want to play unreal...

    Personally I'm having a ton of troubles with sieges in generals(see 1st line). If I actually look at the city... everything gets so slow. And comanding armies while having view in the opposite direction is... very unappealing:p

    Worst of all, setting everything to minimal(graphics wise) from what I had as recommended settings(which were somewhere on the average) produces 0 effects...

  9. #9
    Στωικισμός Member Bijo's Avatar
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    Default Re: Mongols vs. the machine...

    Quote Originally Posted by JCoyote
    Yeah 1.5 GB has you covered on the RAM side, more than covered really, what RAM/GPU does your graphics card have? What's the main CPU?
    The graphics card: Radeon X1600Pro 512MB AGP8x. Here's a link: http://ati.amd.com/products/RadeonX1600/specs.html
    Main CPU: AMD Athlon XP 1.822Ghz

    And here's a link to my thread in the Apothecary:
    https://forums.totalwar.org/vb/showthread.php?t=77456
    Last edited by Bijo; 01-14-2007 at 12:01.
    Emotion, passions, and desires are, thus peace is not.
    Emotion: you have it or it has you.

    ---

    Pay heed to my story named The Thief in the Mead Hall.
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