That’s the problem here though, this is a GAME, it has to be BALANCED. If that hold true then HA armies SHOULD be beatable by infantry armies.
This is something else I don't agree with. I don't know if you've tried the Shield fix and pike fix yourself, but in case you haven’t let me reiterate something:
Spear and Pike units will now MASSACARE cav unit. Cav can no longer formed charge everyone to death all the time anymore.
Also, based on my own tests, many shield units aren’t getting full benefit from their shield against arrow fire. If they where I’d bet High End Arrow units wouldn't be half as deadly to spear units and Sword & Shield units. You also only need low end fast cav to beat high End Archers in any case, (low end heavy cav can do it too but it's harder a they are slower).
It's my experience that with the fixes in place their is nothing high end cav, can do that High end Infantry can't do just as well. Likewise, to date High End archers have never won me a battle and have never lost me a battle. If they close up enough to be effective they are asking to be charged, if they stay back the enemy needs a disproportionate number of archer units to do serious damage, leaving them with littlie to actually finish off the remnants.
Maybe your experience HAS been different, and I’m not trying to dismiss you, but the idea that an army HA’s to have either HA, High end Missile, or High end Cav to be effective sounds totally out of whack since it isn't even balanced, and thus isn't what should be happening. I'm also pretty sure I could give such armies a challenge, (although probably not against an experienced TW human player ATM

).
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