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Thread: About the ui\interface TGA files...?

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  1. #1
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: About the ui\interface TGA files...?

    Quote Originally Posted by serenius4tsd
    Ive had the same problem. The big thing is to avoid pasting into an empty space, rather exactly over something. Otherwise youll get what you have.

    I agree also, interesting map. Whats it for?
    That's probably not his problem because as you see none of the buttons of the files he edited are transparent.
    Yes, I think the alpha channel isn't saved. The textures barely use it anymore I think (don't actually know how it's done, just had a look at some of the attset textures and most of them is white)

    Try out the gimp and see if it works using that.
    Last edited by alpaca; 01-09-2007 at 23:16.

  2. #2

    Default Re: About the ui\interface TGA files...?

    Well lol that's what I just tried. I convert from DDS to PNG then open and edit it in GIMP and save it as TGA... and it worked...

    So it's the way the soft saves TGA files that was the problem, was the only possible reason left

    Oh and about the map, it's for my mod I'm working on. We'll since we're only two right now it still can take a while... even more if I keep getting those strange setbacks lol

    Well thx for your help guys !!
    -"My horse for a kingdom!"

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