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Thread: How to "arm" your towers

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  1. #1

    Default Re: How to "arm" your towers

    Towers are bugged, especially castle towers. With Castles, Ballista towers fire arrows, and cannon towers fire ballista bolts. They don't seem to fire cannonballs. CA said this was going to be fixed in the last patch, but it clearly wasn't.

    Krag, the ballista-next-to-a-tower thing was likely a coincidence if it happened in a castle. It doesn't matter what you man the towers with, if they are cannon towers they will fire cannonballs even if you have peasants on them. Heck, you can even man towers with cavalry if you put them on the streets below.

  2. #2
    Senior Member Senior Member Carl's Avatar
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    Default Re: How to "arm" your towers

    I am not saying any one is being less than truthful, nor am I saying what I experience daily is the only way it works.

    What I am sayin is just what I said:


    Quote:
    Originally Posted by Me
    I don't know what is "supposed" to happen but, this is how it works on the unmodified, patched version of M2TW that is installed on my machine.
    We actually posted around the same time so I didn't se the bit you quoted, however i have no problem with what your saying. it isn't my expiriance, but that dosen't mean it's necesserilly wrong, others might want to remeber that and be less harsh on you IMHO.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

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