Quote Originally Posted by Musashi
Ok, I'm not as lazy as I thought.

Setting the shield value to a whopping 30, I went from winning battles with kills generally in the 100/50 range, to losing battles with kills in the 50/100 range, 5 times in a row, with the worst being a humiliating 45/114 loss.

That pretty much confirms that there's an inverted operation in the battle calculations. Shield value subtracts directly from a unit's defense in combat.
Nice Musashi.

Hopefully that can be added to the bug list and it is as easy to correct as it sounds. (I hope!!)

Cheers