Nice Musashi.Originally Posted by Musashi
Hopefully that can be added to the bug list and it is as easy to correct as it sounds. (I hope!!)
Cheers
Nice Musashi.Originally Posted by Musashi
Ok, I'm not as lazy as I thought.
Setting the shield value to a whopping 30, I went from winning battles with kills generally in the 100/50 range, to losing battles with kills in the 50/100 range, 5 times in a row, with the worst being a humiliating 45/114 loss.
That pretty much confirms that there's an inverted operation in the battle calculations. Shield value subtracts directly from a unit's defense in combat.
Hopefully that can be added to the bug list and it is as easy to correct as it sounds. (I hope!!)
Cheers
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