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  1. #1
    Member Member Revenant's Avatar
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    Default Re: The Shield Problem(s)

    Quote Originally Posted by The Stranger
    has any of you checked what for effect the shield value has on missile fire? before we all start to change things... high shield value might have a big impact on that... so if that is the case... downing the shield value to 0 isnt such a good idea

    There are two solutions. The first one is to transfer shield into armor and armor protects against missiles too. The second is to left shield there, but compensate in raising defence skill, no difference again. But we can test it.

  2. #2
    Senior Member Senior Member Carl's Avatar
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    Default Re: The Shield Problem(s)

    The problem with transfering it to the armour is that it's effected by AP weapons which drasticly changes a number of intended balances.

    Any foot unit with a sheild giving 6 defence, (most of the dedicated CC units), will suffer a 3 point defence drop against AP attacks, thats quite a big drop and will defintly mess stuff up IMO. It also has big implications for raking fire and HA firing from the rear.

    Really we can't come up with a solution that works and dosen't mess up the Auto-Calc ourselves. I've come to the conclusion you can't have a working Auto-Calc whilst still having everything balanced.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

  3. #3
    Unpatched Member hrvojej's Avatar
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    Default Re: The Shield Problem(s)

    For the sceptics:

    The same setup as before (post #9 of this thread), Hungarians vs. French.

    Hungarian kills/French kills

    52/4
    51/14
    56/16
    52/14
    50/17
    49/10
    49/7
    57/13
    53/14
    41/21

    When pooling the results together, the sample size is 20, which is sufficient.
    Hungarians won them all, never lost a general, killed 13 French generals. Mean of Hungarian kills 52.35 +/- 4.7, mean of French kills 14.95 +/- 6.15. Variances are equal, test power is 1.0, 95% confidence intervals are cca. 43-61 for Hungarians and cca. 2.5-27.25 for the French, there's less than 1 in 10000 chance of obtaining these results by chance alone. The probability of getting 20 wins in a row by chance alone with everything else being equal is also less than 1 in 10000, and also 1:10000 for killing 13 generals while losing none. And this is for units which nominally had 16 def vs. 42 def, or if shield had no effect on melee then both had the same def of 16!!

    The shield has a negative effect on melee. The problem is how to fix it.

    Cheers,

    edit: sorry, to be perfectly accurate, the chances are 1:10000
    Last edited by hrvojej; 01-11-2007 at 19:06.
    Some people get by with a little understanding
    Some people get by with a whole lot more - A. Eldritch

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