I still want to see vanilla vs 0 shield testing exhaustive enough to prove that the shield is (Or is not) a detriment. If it's just not any help in melee, I don't care... I'm fine with it only being applied to missile fire. I'm only concerned if it actually hurts in melee, and the only way to prove that is vanilla vs 0 shield tests with identical shield bearing units. The 0 shield stats should be vanilla stats, with just the shield zeroed out, and not added into something else.
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