@Carl: You can just use the Foz's modded file and make your own changes to it. The pikemen and polearm fixes are minor when set against tweaking the shield stats of every unit.
To 'fix' the pikes, just run a search for long_pike and replace all the secondary weapon entries with the following line:
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
That's it. There are only 8-12 pike units in the game (and half of them are Scotland's), so it's an easy job.
Might I suggest that since shields normally only apply to attacks from the left, adding them directly to armor will make shielded units a lot stronger than they 'should be' in combat. Why not halve the bonus or subtract 2 or something to even things out a bit?
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