Sounds a little trite, but hey... I'm one of the TW series biggest fans so I hope it's true.Originally Posted by JeromeGrasdyke
Sounds a little trite, but hey... I'm one of the TW series biggest fans so I hope it's true.Originally Posted by JeromeGrasdyke
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A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Blackadder
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Spear militia are currently too weak. They get dashed aside by cavalry as though they aren't there. They definitely need boosting, though more in their ability to stand against cav charges, not necessarily in their ability to absorb arrows from the rear.Lastly, I really don't like this fix mainly because it strengthens units that -should- be weak, namely spear milita and town milita. Spear milita should die like flys from Enfilade/rear fire, because Spear Milita are just peasants with spears.
A schiltron though, would be a fairly effective anti-archer formation in that suddenly, there isn't an exposed flank/rear to shoot at. Not quite as good as a testudo, but then, a schiltron isn't completely inept at melee combat either.
Also, don't just dismiss them as 'peasants with spears'. We have a separate unit of peasants to be the peasants. ;) That would be like calling longbowmen 'peasants with bows', as the french knights were happy to do until they got massacred :D
My point on schiltroms is that it doesn't work that way in the game. The arrow trajectories in the game mean that half or more of your arrows are going over the guys facing you and striking the guys facing the other direction in the rear or sides...
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
Thats not a fair comparison at all! We all know that longbowmen are professional soldiers, not milita. Militia ARE peasants..they are farmers that work part time as soldiers to make extra money.
I'm sure you just forgot to qoute the rest of my paragraph, where I went on to say that I felt spear milita should cause MAD against light cavalry..maybe. No more, however, because they lack the training and displine to properly brace themselfs for attacks by heavier forms of cavalry. Notice they don't plant their spear in the ground, and they only hold them WITH ONE HAND. That is why I feel they should largely get busted by heavy cav.
Take a charging knight on a spear militaman. The spearman may be smart and go for the horse, or attempt to strike the armoured knight. However, since hes only holding his spear by one hand, that means upon contact...that spear is 99% most likely to get ripped out of his hand, painfully. It will either wound the horse, or either break or bounce off the knights armour. Since mounted units can't dismount and fight after their mounts been killed...I would like to see this count as a "healed casualty" after battle. I feel spear milita should have only a small(30-40%) chance of scoring a fatal kill and a much higher chance of causing a healable casualty(50-60%).
I know it doesn't mean much for multiplayer where a 'kill' is a kill. Perhaps a few years down the road we can see our knights get up from their dead horses and keep fighting...
Actually a lot of times militia weren't even paid... Just expected to train in order to not get killed when the enemy warlord decides to invade and the actual army is three towns away...
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
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