Guess it all depends on what skill actually does in terms of which areas it gets added to (Fr/Le/Ri or Re)...

Anyway, I'd like to throw in another point for discussion and that's what effect the shield to armour fix has on units like voulgiers, halberds, swordstaff, and JHI?

What I've noticed so far is the shield to armour fix has generally meant a need to improve the other units like 2HS so they keep pace and balance is retained. Should this extend to the other 2 handed units like the Halberd? It would seem so. In fact, it would seem there's a need for a general improvement to all non-shield units to compensate...

Maybe the vanilla (i.e. bugged) shield units were balanced OK to start with?