Just wondering what the teams rationale was for the classic hoplite units and spartans not to have the phalanx ability. Clearly it was exactly these kind of military units that originally used the phalanx in the first place. Did you wish to draw a greater distinction between the modern sarissa phalanx and the older style hoplites like the spartans?
I'm not giving out to ye, just want to know why.
Oh, also, could anyone tell me how mod the units so they can do phalanx? Or even shield wall? I would find them more useful if I could. Why don't we say, 'Usefuller'? It has a nice ring to it. Off topic.
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