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Thread: Shield Wall in RTW v1.5

  1. #1

    Default Shield Wall in RTW v1.5

    How do you enable the Shield Wall formation in RTW v1.5

  2. #2

    Default Re: Shield Wall in RTW v1.5

    Thank you all for your advice [/sarcasm], but I found out how.

    Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros Megas Alexandros


































































































































































































    Megas Alexandros

  3. #3
    Anything that isn't 'member' Member Squid's Avatar
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    Default Re: Shield Wall in RTW v1.5

    Well, how did you do it?

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  4. #4

    Default Re: Shield Wall in RTW v1.5

    you have to use the -mod:BI(?) as the command line. You then edit things in export_descr_units to be able to use it.

  5. #5
    Anything that isn't 'member' Member Squid's Avatar
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    Default Re: Shield Wall in RTW v1.5

    Silly question, but since you want to use just a few files or parts of files from BI couldn't you just copy the relevent things into the appropriate place in rtw?

    Also I thought the -mod:BI used stuff in the mod folder and only went to the base data folder if it didn't find what it was looking for.

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  6. #6

    Default Re: Shield Wall in RTW v1.5

    you couldnt just paste files from BI and paste them, ergo overwriting the RTW ones, as there are completely different units and everything from BI.

  7. #7
    Anything that isn't 'member' Member Squid's Avatar
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    Default Re: Shield Wall in RTW v1.5

    I was thinking more along the lines of pulling the relevent information out of the BI files and adding it to the equivalent RTW files.

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  8. #8

    Default Re: Shield Wall in RTW v1.5

    I still dont think that would work.

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