In EDB can you have a building branch at some point so that one level has two potential upgrades?
So something along the lines of:
Code:
building b1
{
levels b1, b2, b2a, b3, b3a
{
b1 requires factions { barbarian, carthaginian, eastern, parthia, egyptian, greek, roman, }
{
capability
{
something
}
construction 2
cost 600
settlement_min town
upgrades
{
b2
b2a
}
}
b2 requires factions { barbarian, carthaginian, eastern, parthia, egyptian, greek, roman, }
{
capability
{
something
}
construction 2
cost 600
settlement_min town
upgrades
{
b3
}
}
b2a requires factions { barbarian, carthaginian, eastern, parthia, egyptian, greek, roman, }
{
capability
{
something
}
construction 2
cost 600
settlement_min town
upgrades
{
b3a
}
}
etc....
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