Exactly, so from a game balance perspective, cost and available manpower is the main barrier to recruitment. Since you are limited in the number of troops you can raise in a turn, cost is the real barrier to the size of the armies you can raise. Early Romans weren't that good of soldiers, but they could field and re-field large armies even in the face of total disaster like Cannae (which was arguably worse than Adrianople, but with a different aftermath).Originally Posted by Tellos Athenaios
Bookmarks