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Thread: How on Earth Do you Add Characters to your family tree????

  1. #1

    Default How on Earth Do you Add Characters to your family tree????

    Everytime i try to alter the descr_strat file i screw up.
    is there something im doing wrong?????

    say i wanted to add a character for the Seluecids? Julii? Brutii? Carthaginians?Sorry if everyone else already knows how to do this but i just started playing this game a couple months ago when my brother went to college and left it to me.
    thanks

  2. #2
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: How on Earth Do you Add Characters to your family tree????

    I'd just answered part of this here:
    http://www.twcenter.net/forums/showt...41#post1432841

    person I was answering there already had person on the map, that's not a bad way to start, make your new person a general first ie.
    character Nakhrankh, general, age 20, , x 187, y 2

    army
    unit egyptian archer exp 0 armour 0 weapon_lvl 0
    The name of the character must be a male character name for the correct faction (you can view listing in data/descr_names.txt) if you want to put him in the family tree later it should also be a name that no one else in the faction is using.

    the x and y co-ordinates are where he will appear on the map, open rome shell in the game (normally ` key), and type show_cursorstat to find co-ordinate of a valid location (that gives the position your mouse is hovering over). General must have at least one army unit to act as his bodyguard.

    If that works to get him into family you then have to make him a named character instead of a general and add him to the relative section at the bottom of the faction listing. He has to fit into a logical family structure as father / son etc. See the link at top for my attempt to explain that.

    Oh and make sure you are using -show_err that can give you a useful error message.
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  3. #3

    Default Re: How on Earth Do you Add Characters to your family tree????

    Yeah but how exactly do you get a chartacter into the game?
    cant i make him start out as a son of one of the existing characters?
    like for example say that Amulius Brutus is 35 years old or something, can i make a son of him called Tiberius Brutus who is maybe age 9? and make him be part of the family already?
    if so could you walk me through the editing of the descr_strat file?

    thanks

  4. #4

    Default Re: How on Earth Do you Add Characters to your family tree????

    Is there also a way to change the ages of the characters that you start out with to make a campaign easier for beginners?

  5. #5
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: How on Earth Do you Add Characters to your family tree????

    OK that sounds like Brutii family tree, its quite handy when working with family tree to COPY and paste copy of relevant bit into word or notepad doc so you can print relevant bit and write notes on print, so I'd make print and mark up relative section as below, taking dates of birth from army section and character record section, so you'd have on your print out:

    Code:
    character_record		Cassius Brutus, 	male, command 0, influence 0, management 0, subterfuge 0, age 14, alive, never_a_leader
    character_record		Titus Brutus, 	male, command 0, influence 0, management 0, subterfuge 0, age 10, alive, never_a_leader
    character_record		Cornelius Brutus, 	male, command 0, influence 0, management 0, subterfuge 0, age 7, alive, never_a_leader
    character_record		Oppius Brutus, 	male, command 0, influence 0, management 0, subterfuge 0, age 3, alive, never_a_leader
    character_record		Galla, 	female, command 0, influence 0, management 0, subterfuge 0, age 50, alive, never_a_leader
    character_record		Hostia, 	female, command 0, influence 0, management 0, subterfuge 0, age 30, alive, never_a_leader
    character_record		Lucilla, 	female, command 0, influence 0, management 0, subterfuge 0, age 28, alive, never_a_leader
    character_record		Paulina, 	female, command 0, influence 0, management 0, subterfuge 0, age 12, alive, never_a_leader
    
    relative 	Tiberius Brutus(52), 	Galla(50),		Aulus Brutus(34)1stchild,	Amulius Brutus(31)2nd child,	Vibius Brutus(30)3rd child,	end
    relative 	Aulus Brutus(34), 	Hostia(30),		Paulina(12)1st,	Titus Brutus(10)2nd,	Oppius Brutus(3)3rd,	end
    relative 	Amulius Brutus(31), 	Lucilla(28),		Cassius Brutus(14)1st,	Cornelius Brutus(7)2nd,	end
    Got fed-up with marking the notes in red but you get the idea, thats just for your reference so you can visualise whats going on.
    From your notes and referring back to my earlier post you should be able to see that Tiberius and Vibius both have space to have one more child, Amulius can have another 2.
    Your example was that you wanted to give Amulius a son aged 9, he can have that but the 9 year old needs to be listed between Cassius whos 14 and Cornelius whos 7. You can't actually call him Tiberius in this example as that name is already in use for another leader, look up the Brutii section in descr_names.txt and select new unused name. Herius would be a valid name, you would add him by adding the parts in blue:
    Code:
    character_record		Cassius Brutus, 	male, command 0, influence 0, management 0, subterfuge 0, age 14, alive, never_a_leader
    character_record		Titus Brutus, 	male, command 0, influence 0, management 0, subterfuge 0, age 10, alive, never_a_leader
    character_record		Cornelius Brutus, 	male, command 0, influence 0, management 0, subterfuge 0, age 7, alive, never_a_leader
    character_record		Oppius Brutus, 	male, command 0, influence 0, management 0, subterfuge 0, age 3, alive, never_a_leader
    character_record		Galla, 	female, command 0, influence 0, management 0, subterfuge 0, age 50, alive, never_a_leader
    character_record		Hostia, 	female, command 0, influence 0, management 0, subterfuge 0, age 30, alive, never_a_leader
    character_record		Lucilla, 	female, command 0, influence 0, management 0, subterfuge 0, age 28, alive, never_a_leader
    character_record		Paulina, 	female, command 0, influence 0, management 0, subterfuge 0, age 12, alive, never_a_leader
    character_record		Herius Brutus, 	male, command 0, influence 0, management 0, subterfuge 0, age 9, alive, never_a_leader
    
    relative 	Tiberius Brutus, 	Galla,		Aulus Brutus,	Amulius Brutus,	Vibius Brutus,	end
    relative 	Aulus Brutus, 	Hostia,		Paulina,	Titus Brutus,	Oppius Brutus,	end
    relative 	Amulius Brutus, 	Lucilla,		Cassius Brutus,    Herius  Brutus,   Cornelius Brutus,	end
    EDIT: just saw your other post, yes you can change the ages but you have to remember to obey the dad is 16 years older than any son rule, and keep them in correct age order, you also can't have twins!
    Last edited by Makanyane; 01-13-2007 at 19:29.
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  6. #6

    Default Re: How on Earth Do you Add Characters to your family tree????

    thanks alot,
    is it the same for adding agents? or characters for other factions?

  7. #7

    Default Re: How on Earth Do you Add Characters to your family tree????

    How about adding another character to the family tree that has already come of age? for example since Tiberius has another space for another child, couldnt i add "Herius Brutus" at age say 29 or something? then could i give him a wife and kids? not that i would becuase that would be making it a bit too easy but hypothetically could i?

  8. #8
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: How on Earth Do you Add Characters to your family tree????

    Agents don't go in family tree but they do need unique name and valid location.

    Other factions work the same but make sure you look up the right factions names when adding anybody.

    Yep, tiburius could have a 4th child, who was 29, listed after Vibius in relative line. In that case as he was over 16 you wouldn't give him a character record but would give him a character and army section similar to:
    Code:
    character	Amulius Brutus, named character, age 31, , x 116, y 64 
    traits GoodCommander 1 , NaturalMilitarySkill 2 , PoliticsSkill 1 , Intelligent 2 
    ancillaries doctor
    army
    unit		roman generals guard cavalry early				exp 0 armour 0 weapon_lvl 0
    
    traits and ancillaries lines are entirely optional, but he must have valid age, and map co-ordinates and at least one unit of army. Obviously change name, age and co-ordinates to suit your new guy....

    if you've got him in and he's 29 you can give him family, you'd need new relative line i.e
    relative newguy, newyguy's wife, newguy's son, newguy's 2nd son, end
    and newguy's wife and newguy's sons would all need their own character_record line. (If he's only 29 he can't have an on map general as a son.)
    Last edited by Makanyane; 01-14-2007 at 03:06.
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  9. #9

    Default Re: How on Earth Do you Add Characters to your family tree????

    Is it also possible to add an adopted character into your family tree at the beginning? and also, i know this is off topic but say you add a territory for your mod, what determines the amount of territory and exactly what the boundaries of the region are? is it just a circle around the city you create?

  10. #10
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: How on Earth Do you Add Characters to your family tree????

    Is it also possible to add an adopted character into your family tree at the beginning?
    Not entirely sure what you mean but don't think so, I don't think you can have someone with different surname to rest of family (though I think you might be able to have male without surname) There is no mechanism to force adoption to occur in game either, game offers generals based on how many you already have versus number of territories you control.

    but say you add a territory for your mod, what determines the amount of territory and exactly what the boundaries of the region are? is it just a circle around the city you create?
    You paint the area of the region in its own colour on the map_regions.tga

    You need to start having a look through some of the tutorials, the scriptorium has many on mapping related questions.
    https://forums.totalwar.org/vb/local_links.php?catid=77
    its a bit old but you probably need this:
    https://forums.totalwar.org/vb/showthread.php?t=51387
    Last edited by Makanyane; 01-15-2007 at 20:09.
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  11. #11

    Default Re: How on Earth Do you Add Characters to your family tree????

    how do i make new characters only show up in one campaign not all of them?

  12. #12

    Default Re: How on Earth Do you Add Characters to your family tree????

    Im also having trouble getting the altered family trees into the game, what am i doing wrong?
    ive followed all the rules such as no one can have four kids and no son or daughter can be less than 16 years younger than their father, but when i try to play the campiagn for that faction it starts out regular no changes, same as always.

    do i have to uninstall and then re install it for the changes to show up?

  13. #13
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: How on Earth Do you Add Characters to your family tree????

    Im also having trouble getting the altered family trees into the game, what am i doing wrong?
    ive followed all the rules such as no one can have four kids (its actually NOT MORE than 4 kids) and no son or daughter can be less than 16 years younger than their father, but when i try to play the campiagn for that faction it starts out regular no changes, same as always.

    do i have to uninstall and then re install it for the changes to show up?
    NO.

    I've lost track slightly of where you got to on this, but assuming you're changing descr_strat file in correct campaign folder there shouldn't be a problem with changes showing up. You should also delete the map.rwm file in which ever folder it's being re-generated in, (that's mainly to do with map changes but family tree stuff may come in - its generally good practice just to delete it every time you make any change, and re-launch to check it re-generates without ktm, otherwise some non-fatal error messages may not appear and won't create problem until you make next change that should have given show_err message but instead just gets you unexplained crash!).
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  14. #14

    Question Re: How on Earth Do you Add Characters to your family tree????

    The only changes that i have made to the descr_strat include
    making all factions unlockable not including spqr and slave

    ; Custom campaign script generated by Romans Campaign Map Editor

    campaign imperial_campaign
    playable
    romans_julii
    romans_brutii
    romans_scipii

    end
    unlockable
    egypt
    seleucid
    carthage
    parthia
    gauls
    germans
    britons
    greek_cities
    macedon
    pontus
    armenia
    dacia
    numidia
    scythia
    spain
    thrace
    end
    nonplayable
    romans_senate
    slave
    end


    start_date -270 summer
    end_date 14 summer

    brigand_spawn_value 10
    pirate_spawn_value 28


    I have added 5 characters to brutii family tree...

    character Tiberius Brutus, named character, leader, age 50, , x 114, y 57
    traits GoodCommander 1 , NaturalMilitarySkill 1 , GoodAttacker 1 , PoliticsSkill 2 , Intelligent 1
    ancillaries drillmaster
    army
    unit roman generals guard cavalry early exp 1 armour 0 weapon_lvl 0
    unit roman hastati exp 1 armour 0 weapon_lvl 0
    unit roman velite exp 1 armour 0 weapon_lvl 0

    character Aulus Brutus, named character, heir, age 32, , x 111, y 68
    traits GoodCommander 1 , PoliticsSkill 3 , Rabblerouser 2 , GoodAdministrator 2 , Intelligent 2 , Austere 1
    ancillaries quartermaster
    army
    unit roman generals guard cavalry early exp 1 armour 0 weapon_lvl 0
    unit roman hastati exp 1 armour 0 weapon_lvl 0
    unit roman hastati exp 1 armour 0 weapon_lvl 0
    unit roman velite exp 0 armour 0 weapon_lvl 0

    character Marcus Attius, admiral, age 29, , x 120, y 64

    army
    unit naval biremes exp 2 armour 0 weapon_lvl 0
    unit naval biremes exp 1 armour 0 weapon_lvl 0
    unit naval biremes exp 1 armour 0 weapon_lvl 0
    unit naval biremes exp 0 armour 0 weapon_lvl 0

    character Luca Antonius, spy, age 23, , x 116, y 62
    traits GoodSpy 5

    character Caius Flaminius, diplomat, age 23, , x 112, y 63
    traits GoodDiplomat 4

    character Amulius Brutus, named character, age 31, , x 116, y 64
    traits GoodCommander 2 , NaturalMilitarySkill 2 , PoliticsSkill 2 , Intelligent 2 , Austere 1
    ancillaries doctor
    army
    unit roman generals guard cavalry early exp 2 armour 0 weapon_lvl 0
    unit roman light cavalry exp 1 armour 0 weapon_lvl 0
    unit roman hastati exp 2 armour 0 weapon_lvl 0
    unit roman hastati exp 0 armour 0 weapon_lvl 0
    unit roman velite exp 1 armour 0 weapon_lvl 0

    character Vibius Brutus, named character, age 30, , x 114, y 63
    traits GoodCommander 1 , GoodAdministrator 2 , PoliticsSkill 1 , Intelligent 2 , MathematicsSkill 2 , Austere 1
    ancillaries doctor
    army
    unit roman generals guard cavalry early exp 2 armour 0 weapon_lvl 0
    unit roman hastati exp 0 armour 0 weapon_lvl 0
    unit roman velite exp 0 armour 0 weapon_lvl 0

    character Julianus Brutus, named character, age 28, , x 112, y 64
    traits GoodCommander 3 , GoodAdministrator 2 , PoliticsSkill 2 , Intelligent 2 , MathematicsSkill 1 , Austere 1
    ancillaries quartermaster, orator, mentor
    army
    unit roman generals guard cavalry early exp 2 armour 0 weapon_lvl 0
    unit roman hastati exp 0 armour 0 weapon_lvl 0
    unit roman hastati exp 1 armour 0 weapon_lvl 0
    unit roman hastati exp 1 armour 0 weapon_lvl 0
    unit roman velite exp 2 armour 0 weapon_lvl 0
    unit roman triarii exp 2 armour 0 weapon_lvl 0
    unit roman archer exp 2 armour 0 weapon_lvl 0

    character_record Cassius Brutus, male, command 0, influence 0, management 0, subterfuge 0, age 14, alive, never_a_leader
    character_record Titus Brutus, male, command 0, influence 0, management 0, subterfuge 0, age 10, alive, never_a_leader
    character_record Cornelius Brutus, male, command 0, influence 0, management 0, subterfuge 0, age 7, alive, never_a_leader
    character_record Oppius Brutus, male, command 0, influence 0, management 0, subterfuge 0, age 3, alive, never_a_leader
    character_record Galla, female, command 0, influence 0, management 0, subterfuge 0, age 50, alive, never_a_leader
    character_record Hostia, female, command 0, influence 0, management 0, subterfuge 0, age 30, alive, never_a_leader
    character_record Lucilla, female, command 0, influence 0, management 0, subterfuge 0, age 28, alive, never_a_leader
    character_record Paulina, female, command 0, influence 0, management 0, subterfuge 0, age 12, alive, never_a_leader
    character_record Herius Brutus, male, command 0, influence 0, management 0, subterfuge 0, age 9, alive, never_a_leader
    character_record Aurelia, female, command 0, influence 0, management 0, subterfuge 0, age 13, alive, never_a_leader
    character_record Magna, female, command 0, influence 0, management 0, subterfuge 0, age 27, alive, never_a_leader
    character_record Gaius Brutus, male, command 0, influence 0, management 0, subterfuge 0, age 8, alive, never_a_leader
    character_record Appius Brutus, male, command 0, influence 0, management 0, subterfuge 0, age 5, alive, never_a_leader
    character_record Quintus Brutus, male, command 0, influence 0, management 0, subterfuge 0, age 4, alive, never_a_leader

    relative Tiberius Brutus, Galla, Aulus Brutus, Amulius Brutus, Vibius Brutus, Julianus Brutus, end
    relative Aulus Brutus, Hostia, Paulina, Titus Brutus, Oppius Brutus, Aurelia, end
    relative Amulius Brutus, Lucilla, Cassius Brutus, Herius Brutus, Cornelius Brutus, end
    relative Julianus Brutus, Magna, Gaius Brutus, Appius Brutus, Quintus Brutus, end





    As you can see i have added Julianus as a son of Tiberius, I have added Magna, his wife, and three kids Gaius, Appius and Quintus, as well as Herius son of Amulius
    and aurelia daughter of Aulus

    What happened wrong?

  15. #15
    Anything that isn't 'member' Member Squid's Avatar
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    Default Re: How on Earth Do you Add Characters to your family tree????

    What error are you getting when you have -show_err in the command line of the shortcut?

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

  16. #16

    Default Re: How on Earth Do you Add Characters to your family tree????

    how do you get show error?

    but i think it is that i have patch 1.2 installed and rome total realism installed even though i uninstalled realism becuase i didnt like it. How do i uninstall those? so i can just have the original game?

  17. #17
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: How on Earth Do you Add Characters to your family tree????

    Can you add a woman?




    Names, secret names
    But never in my favour
    But when all is said and done
    It's you I love

  18. #18

    Default Re: How on Earth Do you Add Characters to your family tree????

    yes you can, i have done it before. just make sure that you get the name spelled right because nat all roman factions have the same woman names.

  19. #19

    Default Re: How on Earth Do you Add Characters to your family tree????

    I think you need to have all the males first, then the females.

    In the "relative" section, you need to have the order

    father, wife, males, females

    ..with the males\females section on descending order of ages.

  20. #20

    Default Re: How on Earth Do you Add Characters to your family tree????

    Yeah just make sure, that you dont make a woman have children that are under 14 years younger than the mother. They must be atleast 15 before having children.

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