I mostly played M2TW on E/E or M/M because 1) I consider myself a casual player, and 2) I have the almost mutually exclusive traits of loving the HRE and loving to turtle. Mid-game can easily turn into a 7-front war if you're not careful.
Anyway, I was perusing the stickied FAQ up yonder and noticed the section on battle difficulty. It says the battles are more realistic, and especially that morale and fatigue are more important. Now, on easy or medium, an even battle with the AI could usually produce almost equal casualties, typically 60-40 or 70-30 at the extreme. I remember seeing all those screens of people killing off a thousand men and only losing a hundred, and wondered what I was doing wrong.
So I started a new campaign with VH battle difficulty, and I'm just amazed at how much easier it is. Simply holding an infantry line and flanking with cavalry can usually produce that 90-10 attrition rate that I kept seeing. On the flip side, just heaving my mass of forces all willy-nilly at the enemy proved fairly disastrous on my part.
It seems that on easy, the battles are much more like the arcade style battles of RTW, where units just kind of fight it out and you don't have to worry about routing. But if you set it to VH and use proper tactics, standard battles seem to go a bit easier due to the effects of routing.
Has anyone else experienced this?
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