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Thread: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

  1. #1

    Default TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    This is my small sub mod to EB with BI.What is- add shield wall to some units (hoplitoi and others-phalanx only phalangist) schiltrom, can swim to light units
    this in export_descr_units
    Remake Sinuhet ai to Eb with new formation and change in old(for instance Theban formation from Darth with my change)
    formation to player this is darth not change
    I working to more change in Sinuhet Ai and New formation to player
    PS.sorry for my english
    This is link http://files.filefront.com/TBSv026d_.../fileinfo.html
    Last edited by Thorlof; 03-16-2007 at 07:15.

  2. #2
    (cmlax999) Member adishee's Avatar
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    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Will try as soon as i'm off work. Thanks :D

  3. #3

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    is this compatible with 1.5 or do you have to have bi exe??

  4. #4
    Professional Lurker Member Bava's Avatar
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    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Schiltrom and shield_wall are BI only, mefinks.
    "Well, whenever I'm confused, I just check my underwear. It holds the answer to all the important questions." - Grandpa Simpson

  5. #5

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    New change ,schield wall working, schiltrom, units cant swimp and more-crazy units are berserker http://files.filefront.com/TBSv026d_.../fileinfo.html
    Last edited by Thorlof; 03-16-2007 at 07:15.

  6. #6

    Post Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Hi Thorlof,
    Is this modification compatiable with EB 0.81?
    Dawn is nature's way of telling you to go back to bed

  7. #7
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    AFAIK the formation files are pretty independent from the rest of the game files. Some of the more advanced formation mods use faction-specific formations, but those didn't change between EB 0.8 and EB 0.81.
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  8. #8
    Resident Pessimist Member Dooz's Avatar
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    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Thorlof, is this the same mod as the one in your other thread?

  9. #9

    Post Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Quote Originally Posted by Ludens
    AFAIK the formation files are pretty independent from the rest of the game files. Some of the more advanced formation mods use faction-specific formations, but those didn't change between EB 0.8 and EB 0.81.
    Ok, thanks!

    BTW, it doesn't work with 0.81, I get a CTD on the loading screen.
    Last edited by Omanes Alexandrapolites; 02-24-2007 at 09:04.
    Dawn is nature's way of telling you to go back to bed

  10. #10
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Quote Originally Posted by Omanes Alexandrapolites the Idiot
    BTW, it doesn't work with 0.81, I get a CTD on the loading screen.
    Sorry, I thought this was the A.I. formations thread . This one obviously won't work as it uses the old unit files, which have been changed in 0.81. Again, my apologies
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  11. #11

    Post Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    It's ok, nothing to worry about, I backed up my files so my EB installation is still alive!
    Dawn is nature's way of telling you to go back to bed

  12. #12

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    http://files.filefront.com/TBSv026d_.../fileinfo.html this is wersion to EB 0.81 (full) with BI
    Last edited by Thorlof; 03-16-2007 at 07:15.

  13. #13

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Just a thought Torloff
    maybe add night battles also for your minimod? :D
    thank you
    naked fanatic

  14. #14

    Post Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Thanks Thorlof!
    Dawn is nature's way of telling you to go back to bed

  15. #15

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Can you play with BI Gold too?

  16. #16

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Quote Originally Posted by Vorian
    Can you play with BI Gold too?
    Yes you can as it is the version of RTW that I have installed.
    Help make developers understand the importance of game AI and earn credits as a Game Designer. The Restaurant Game Project

  17. #17

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Thanks, I will install it right away. I heard that BI is better from the AI point of view, naval invasions and such.

  18. #18

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    I installed BI,(I have total war:eras actually) but doesn't launch. Its says: "Generic Error:
    Unable to find skeleton 'fs_gladius' "

    What can I do now?

  19. #19

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Quote Originally Posted by Vorian
    I installed BI,(I have total war:eras actually) but doesn't launch. Its says: "Generic Error:
    Unable to find skeleton 'fs_gladius' "

    What can I do now?
    Download and run this program, and it should create the files/folders that are need to run EB with the BI.exe. You will need winrar to extract the exe file.
    Help make developers understand the importance of game AI and earn credits as a Game Designer. The Restaurant Game Project

  20. #20

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    http://files.filefront.com/TBSv026d_...einfo.htmlthis is new version.more change-redame in file
    Last edited by Thorlof; 03-16-2007 at 07:15.

  21. #21

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    why is there a new preferences.txt file? many of the options (like max resolution) are lower than what is in my current one
    Those who would give up essential liberties for a perceived sense of security deserve neither liberty nor security--Benjamin Franklin

  22. #22

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    yes , this is lower but You can raise to high

  23. #23

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Quote Originally Posted by Thorlof
    yes , this is lower but You can raise to high

    What is changed in it?
    Those who would give up essential liberties for a perceived sense of security deserve neither liberty nor security--Benjamin Franklin

  24. #24

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Hi Thorlof, thanks for a great mod. I was waiting for someone to go through the boring task of adding BI abilities to EB units, something I REALLY didn't want to do myself!

    I have two points to raise:

    1) the spearwall graphic is all fuzzed out in the battle screen. Truly a minor problem, but does anyone know if there is a simple graphics file from the BI folder that can be transplanted into the EB folder to make this work? I looked for likely suspects, but couldn't find one.
    1.1) what benefit do units actually receive from a spearwall formation? I tried to dig out my BI manual, but couldn't find it.

    2) do you know what text file I need to change if I want real formation names to appear in the formation display in the battle screen? My display still has the vanilla text, and I want the button tooltips to say, "Theban Phalanx," "Alexander's Formation," etc.

    Thanks in advance to anyone who can help me out. Heph

  25. #25

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    1) the spearwall graphic is all fuzzed out in the battle screen. Truly a minor problem, but does anyone know if there is a simple graphics file from the BI folder that can be transplanted into the EB folder to make this work? I looked for likely suspects, but couldn't find one.
    1.1) what benefit do units actually receive from a spearwall formation? I tried to dig out my BI manual, but couldn't find it.
    This one I know as I was also annoyed by the glitch in the battle ui. In the C:\...\bi\data\ui\barbarian\interface folder, their is a file called battlepage_03.tga. This is the file in which you want to copy to the corresponding folder in the EB folder. Copy the file into all the faction type folders (BARBARIAN, ROMAN, EGYPTIAN, CARTHAGINIAN, NOMAD, EASTERN, GREEK).

    2) do you know what text file I need to change if I want real formation names to appear in the formation display in the battle screen? My display still has the vanilla text, and I want the button tooltips to say, "Theban Phalanx," "Alexander's Formation," etc.
    For this I believe you need two files located in main data\text folder of your Rome Total War install, the battle.txt and shortcut.txt

    In the battle.txt file look for this section and edit accordingly.
    Code:
    {BMT_GROUP_FORMATION_1}				Unit Group Formation: Single Line, Unsorted Formation
    {BMT_GROUP_FORMATION_2}				Unit Group Formation: Single Line, Sorted Formation
    {BMT_GROUP_FORMATION_3}				Unit Group Formation: Double Line, Unsorted Formation
    {BMT_GROUP_FORMATION_4}				Unit Group Formation: Double Line, Sorted Formation
    {BMT_GROUP_FORMATION_5}				Unit Group Formation: Republican Roman Legion Formation
    {BMT_GROUP_FORMATION_6}				Unit Group Formation: Imperial Roman Legion Formation
    {BMT_GROUP_FORMATION_7}				Unit Group Formation: Greek/Eastern/Barbarian Army Formation
    {BMT_GROUP_FORMATION_8}				Unit Group Formation: Column Formation
    
    ¬****************************************************************************************
    ¬****************************************************************************************
    ¬*
    ¬*			THIS FILE GONE FOR LOCALISATION!!!
    ¬*		ALL CHANGES & ADDITIONS MADE POST THE DATE SPECIFIED 
    ¬*			BELOW MUST GO UNDERNEATH THIS DIVIDER!!!
    ¬*
    ¬***** Changes made after 22/03/2004 17:30:00
    ¬*
    ¬****************************************************************************************
    ¬****************************************************************************************
    
    {BMT_CHAT_ALL_PLAYERS}		All Players
    {BMT_NETWORK_INFO_PROBLEMS}	Encountered network problems
    {BMT_NETWORK_INFO_RETRY}	Retry
    {BMT_ABANDON_GAME}		Abandon Game
    {BMT_GROUP_FORMATION_1}		Single Line, Unsorted Formation
    {BMT_GROUP_FORMATION_2}		Single Line, Sorted Formation
    {BMT_GROUP_FORMATION_3}		Double Line, Unsorted Formation
    {BMT_GROUP_FORMATION_4}		Double Line, Sorted Formation
    {BMT_GROUP_FORMATION_5}		Republican Roman Legion Formation
    {BMT_GROUP_FORMATION_6}		Imperial Roman Legion Formation
    {BMT_GROUP_FORMATION_7}		Greek/Eastern/Barbarian Army Formation
    {BMT_GROUP_FORMATION_8}		Column Formation
    In the shortcut.txt look for this section and edit accordingly.
    Code:
    {formation_1}				Unit Group Formation: Single Line, Unsorted Formation
    {formation_2}				Unit Group Formation: Single Line, Sorted Formation
    {formation_3}				Unit Group Formation: Double Line, Unsorted Formation
    {formation_4}				Unit Group Formation: Double Line, Sorted Formation
    {formation_5}				Unit Group Formation: Republican Roman Legion Formation
    {formation_6}				Unit Group Formation: Imperial Roman Legion Formation
    {formation_7}				Unit Group Formation: Greek/Eastern/Barbarian Army Formation
    {formation_8}				Unit Group Formation: Column Formation
    I 'think' these are the files you need to edit for the changes to happen ingame, though I am not to sure on this.

    Hopefully I was of some help to you. It would be a good idea for Thorlof to add the ui file into his next release.
    Last edited by Gaias; 03-03-2007 at 01:07.
    Help make developers understand the importance of game AI and earn credits as a Game Designer. The Restaurant Game Project

  26. #26

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    thanx Gaias. I have polish version RTW and BI and who know polish language ?

  27. #27

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Thanks, Gaias! That did the trick on both counts. Actually, while I was rewriting the text files, I realized that RTRPE also uses Darth's formations, so I ended up just cutting and pasting the text files from there.

  28. #28

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Quote Originally Posted by Gaias
    Download and run this program, and it should create the files/folders that are need to run EB with the BI.exe. You will need winrar to extract the exe file.

    Thanks a lot.

    I installed it in the Rome-Total War folder.

    But it still doesn't work :( (I have Total War:Eras btw)
    Last edited by Vorian; 03-05-2007 at 02:52.

  29. #29

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    I want you to try this procedure and tell me how it goes.

    1. Reinstall Rome Total War.
    2. Reinstall Rome Total War - Barbarian Invasions.
    3. Download and install the BI v1.6 patch found here. This is just a precautionary measure.
    4. Download and install the Generic Mod Enabler found here. Make sure to install it to the main Rome - Total War folder.
    5. Install Europa Barbarorum v0.81 into the 'MODS' folder in your main Rome - Total War folder. The Generic Mod Enabler should have created the 'MODS' folder automatically. Make sure the installation path is as such; C:\...\Rome - Total War\MODS\EB.
    6. In the MODS folder, create a new folder called 'EB-BI'. Within the EB-BI folder, create a new folder called 'EB', then in that folder create a new folder called 'Data'. Now prodece to the the C:\...\Rome - Total War\MODS\EB\Data folder and select and copy both the 'world' and 'text' folders. Now paste these folders into the C:\...\Rome - Total War\MODS\EB-BI\EB\Data folder.
    7. Go into the text folder and erase all files located there except the 'imperial_campaign_region_and_settlement_names.txt' and 'campaign_descriptions.txt'. Now procede to the C:\...\Rome - Total War\MODS\EB-BI\EB\Data\world\maps\campaign\imperial_campaign folder and change the name of the folder to 'barbarian_invasion'.
    8. Now you need to edit the three files that are left (imperial_campaign_regions_and_settlement_names.txt, campaign_descriptions.txt, descr_strat.txt). First change the name of the imperial_campaign_regions_and_settlement_names.txt, to 'barbarian_invasion_regions_and_settlement_names.txt. Second, open the campaign_descriptions.txt in notepad and in the menu go to Edit and scroll down to Replace. In the 'Find What:' parameter box, put the text 'imperial_campaign' and in the 'Replace With:' parameter box, put the text 'barbarian_invasion. Click the Replace All button and then save the file. Lastly, open the descr_strat.txt and find the text imperial_campaign on line 5 and change it to 'barbarian_invasion' and save file.
    9. Run RomeTW.exe once and configure your game as you want it. Quit out of the game and copy the preferences folder and paste it into the C:\...\Rome Total War\MODS\EB-BI\EB folder.
    10. Run the JSGME.exe program and click on 'EB' in the Available Mods dialogue box. When it is done installing the EB folder (will take some time) then procede to do the same with the EB-BI.
    11. Go to the shortcut that was created by the EB installer and right click and scroll down to properties. Now in the target dialogue box, make sure it has the text ...\Rome - Total War\RomeTW-BI.exe" -nm -show_err -mod:EB.
    12. Search the main Rome - Total War folder and delete all map.rwn files that are found.
    13. Run the game and you should be playing EB with the BI.exe.

    Well I can only hope you understand my ramblings within these instructions. Good luck in your endeavor in this and godspeed.
    Last edited by Gaias; 03-05-2007 at 19:42.
    Help make developers understand the importance of game AI and earn credits as a Game Designer. The Restaurant Game Project

  30. #30

    Default Re: TBS(Thorlof Battle System)v0.2 to EB 0.8 with BI

    Hm I have instal RTW, BI patch 1.6 and EB next step 11 and working. Delete map.rwm from
    Rtw\Data\world\maps\base and BI\data\world\maps\base and go

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