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  1. #1

    Default Re: making money in medieval II

    Sure merchant camps are a bit of an exploit. Yeah well, trade routes "weren't an exploit" in MTW, but the AI had no idea how to use them, and they made astounding amounts of money we can't even get close to now.

    And if I'm going to limit myself to ONLY doing things the AI is capable of... lol... does that mean I have to fight with all militia armies and attack allies just because they are next door? Does that mean when an enemy army sallies I need to sit in one spot waiting for them to attack? Do I have to sit a diplomat next to every other city and try to bribe the army every turn?

    Hell, obviously even GOING to the new world proves I'm exploiting, the AI never tries to go there...

    (And, as far as things CA needs to work on, the merchant camps are at the bottom of the list for what NEEDS fixing.)
    Last edited by JCoyote; 02-01-2007 at 03:27.
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  2. #2
    Member Member Armenia_Byzantium's Avatar
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    Default Re: making money in medieval II

    I have noticed that rebels standing on my settlements affect land trade, and I think its the same with M2TW
    And therefore I have sailed the seas and come to the holy city of Byzantium






  3. #3
    Member Member Armenia_Byzantium's Avatar
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    Default Re: making money in medieval II

    I meant from RTW, which I also noticed from M2TW
    And therefore I have sailed the seas and come to the holy city of Byzantium






  4. #4

    Default Re: making money in medieval II

    Quote Originally Posted by Paul_of_Byzantine
    I have noticed that rebels standing on my settlements affect land trade, and I think its the same with M2TW
    Paul of Byz - Agreed.

  5. #5
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: making money in medieval II

    Question: blinking items on the settlement details page, what exactly do they indicate again?
    Is it indicating that I'm not getting the full possible amount of trade because of rebels or enemies?
    Is it indicating that I will get this florins extra when I build a certain building?

    I have a blinking 800+ florins on my detail page for Lisboa. There're no pirates nearby and land trade to Toledo and Leon isn't blocked either. I'm also not building anything there now.

    R'as

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  6. #6
    Member Member Armenia_Byzantium's Avatar
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    Default Re: making money in medieval II

    I think merchants from other factions who are trading on resources of other factions' settlements should be taxed or pay some sort of fee to the settlements that is associated to that resource, regardless of the stance with the faction that the merchant belongs to. But that might not be historically accurate though for this thing to be implemented in the game in the future, but its just an idea, because i dont notice that during my current campaigns.
    And therefore I have sailed the seas and come to the holy city of Byzantium






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