Sure merchant camps are a bit of an exploit. Yeah well, trade routes "weren't an exploit" in MTW, but the AI had no idea how to use them, and they made astounding amounts of money we can't even get close to now.
And if I'm going to limit myself to ONLY doing things the AI is capable of... lol... does that mean I have to fight with all militia armies and attack allies just because they are next door? Does that mean when an enemy army sallies I need to sit in one spot waiting for them to attack? Do I have to sit a diplomat next to every other city and try to bribe the army every turn?
Hell, obviously even GOING to the new world proves I'm exploiting, the AI never tries to go there...
(And, as far as things CA needs to work on, the merchant camps are at the bottom of the list for what NEEDS fixing.)
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