Results 1 to 30 of 37

Thread: Chat with Palamedes

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Masticator of Oreos Member Foz's Avatar
    Join Date
    Dec 2006
    Posts
    968

    Default Re: Chat with Palamedes

    Awesome! This approach by CA is a very good thing IMO, contrary to what some other members have suggested on this board. In software development it is impossible to think of every good change or improvement for your product, no matter how many people you have doing so, and that they realize the community has valuable ideas that deserve consideration shows a great willingness to adapt as well as a real desire to improve the gaming experience of the community through their product.

    I do find myself sharing the same wariness others have expressed in this thread, as applying the various fixes that I think (knock on wood) we'll get in the second patch makes it basically an entirely different game... but by the same token, Lusted obviously really knows what's going on with the mechanics of this game, and as CA and Lusted have taken the various potential fixes under advisement, I have every confidence that Lusted's advice and input to CA will be spot-on, and that the 1.2 product will have the fixes and intuitive balance that one would expect.


    See my Sig+ below! (Don't see it? Get info here)

  2. #2

    Default Re: Chat with Palamedes

    I do find myself sharing the same wariness others have expressed in this thread, as applying the various fixes that I think (knock on wood) we'll get in the second patch makes it basically an entirely different game...
    I think you are right, but I also think it will be a better entirely different game, at least from an intuitive balance standpoint.

  3. #3
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: Chat with Palamedes

    I do find myself sharing the same wariness others have expressed in this thread, as applying the various fixes that I think (knock on wood) we'll get in the second patch makes it basically an entirely different game... but by the same token, Lusted obviously really knows what's going on with the mechanics of this game, and as CA and Lusted have taken the various potential fixes under advisement, I have every confidence that Lusted's advice and input to CA will be spot-on, and that the 1.2 product will have the fixes and intuitive balance that one would expect.
    Don't worry im being wary as well, and trying to take into account various changes to things that Palamedes has told me about. My only aim through my convos with him is to make a better more balanced game.

  4. #4
    Member Member Durallan's Avatar
    Join Date
    Dec 2006
    Location
    South Australia!
    Posts
    461

    Default Re: Chat with Palamedes

    wariness aside, this is probably for the better. Egosoft have a system called Devnet where people can at first register to join it to just give ideas on the specially moderated boards there. As you go higher up the ladder you can contribute more and more to the game and may even get a job at Egosoft itself!
    one or two crazy people have complained about the system but it improves the game, gives the developers an organised place for new ideas and such, instead of monitoring different boards, and the more the merrier. Its strictly monitored but it would be worth it if some people really wanted to help CA (because to some people modding files and seeing the results is fun) and work with their favourite game series.

    Anyway its an idea, plus it helps an indie developer to create a more polished game.
    I play Custom Campaign Mod with 1.2!
    My guide on the Family Tree - https://forums.totalwar.org/vb/showthread.php?t=87794
    Kobal2fr's guides on training chars to be
    Governors - https://forums.totalwar.org/vb/showthread.php?t=86130
    Generals - https://forums.totalwar.org/vb/showthread.php?t=87740
    Blue's guide to char development - https://forums.totalwar.org/vb/showthread.php?t=87579

  5. #5
    Villiage Idiot Member antisocialmunky's Avatar
    Join Date
    Feb 2005
    Location
    ゞ( ゚Д゚)ゞ
    Posts
    5,974

    Default Re: Chat with Palamedes

    I hope this isn't an isolated instance and is a sign of future CA dealings. I wonder if they'll give you a credit under Special Thanks or something.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  6. #6
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: Chat with Palamedes

    I hope this isn't an isolated instance and is a sign of future CA dealings. I wonder if they'll give you a credit under Special Thanks or something.
    Well given the fact that CA are talking to the community more in general(Caliban has been helping out modders with some things), i an also hopeful it is a sign of future CA dealings with the community.

    And yeah im hoping they include me under special thanks as well.

  7. #7
    the G-Diffuser Senior Member pevergreen's Avatar
    Join Date
    Nov 2006
    Location
    Brisbane, Australia
    Posts
    11,585
    Blog Entries
    2

    Default Re: Chat with Palamedes

    T'would be a shame not to. Now if i can squeeze my name in there somehow

    And to think, I was going to catch public transport to go to CA and rant about in front of the building with a camera

    I love CA (as i said in a very grovel-ly PM to a CA member.)
    I really hope to get a job there...that will have to wait a few years though.

    Go Lusted!
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO