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Thread: Billmen

  1. #1
    Kanto Kanrei Member Marshal Murat's Avatar
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    Aug 2003
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    Default Billmen

    Do you remember MTW? Yes, that game, the one with the little pixeled units that looked like soldiers from far away, and that Risk could be tactical as well.
    Yes that game.

    Now, in that game I remember as the Brits that I had the penultimate unit combo.
    4 Billmen, 3 Longbowmen, 2 Highlanders, 4 Hobilars. 13 units that rolled over the French and HRE.
    The longbowmen could strike far away foes, the billmen slaughtered foot and feudal knights, the highlanders killed heavy infantry, the Hobilars rounded the bunch up with charges.

    In this game, I had been hoping for billmen with phalanx ability, so they could stand against those bloody feudal knights. However, the billmen have become very, oh, whats the word? SIMPLE. They are like peasants, and are slaughtered when they face anything from swordsmen to feudal knights.

    Any way I can force billmen into phalanx, or improve their general stats?
    "Nietzsche is dead" - God

    "I agree, although I support China I support anyone discovering things for Science and humanity." - lenin96

    Re: Pursuit of happiness
    Have you just been dumped?

    I ask because it's usually something like that which causes outbursts like this, needless to say I dissagree completely.

  2. #2
    Senior Member Senior Member Carl's Avatar
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    Dec 2006
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    1,461

    Default Re: Billmen

    It's an animation bug. Fix it and they give everything a really hard time. DEK (who also have Bills) will even beat JHI.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

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