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Thread: Unplayable Factions

  1. #1

    Default Unplayable Factions

    Why are the mongols and turmids unplayable? I understand there is no gui for them right now. But how come someone hasn't just modded one up yet? I understand why papal states isn't playable, and aztecs and rebels/slaves...but how come no turimids or mongols? Maybe its in the works?

    Anyways I only ask because I love mongols and I love elephants so...would love if someone modded that.

    Thanks.

  2. #2

    Default Re: Unplayable Factions

    https://forums.totalwar.org/vb/local....php?catid=135
    The Regnum Dei mod lets you use all the factions including Papal (but you can't control the Pope) and aztec. I'm in a Tirumid campaign at the moment, lots of fun.

  3. #3

    Default Re: Unplayable Factions

    Ah perfect, thank you very much.

  4. #4

    Default Re: Unplayable Factions

    Now, the Papal States are PLAYABLE by shifting them into the "playable" section, since they're around at 1080. Playing as them is tough; your victory condition is 100 regions...

  5. #5
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Unplayable Factions

    You don't have to use RD Mod to play the unplayables. You can do it using MedManager as well, which I find more interesting because you can start at the game entry dates and not from the beginning.
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

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