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Thread: Another Sheild Problem~:(

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  1. #1
    Senior Member Senior Member Carl's Avatar
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    Default Another Sheild Problem~:(

    Thought I’d give this it's own thread as the current shield bug one is a bit long.

    Just did some tests with Yeoman Archers vs. Sword and Buckler men. In both tests I gave them 0/1/20 for their armour stats. The difference was that in one tests the Archers had AP on, in the other they had it off.

    Code:
    With AP
    
    15
    13
    11
    9
    10
    
    Without AP
    
    2
    3
    2
    3
    3
    Pretty dismal. The list of issues with shields alone is now 5 items long:(.

    1. They don't work correctly against missile fire, their defence being less than that provided by Armour of the same value

    2. They ARE effected by AP despite the fact that they shouldn't be.

    3. They provide no defence in melee that we can tell.

    4. They actually apply some sort of penalty in melee too.

    5. If a unit has a shield stat greater than 0 they won't brace for a charge properly. this hurts the ability of all Shield units to receive a charge, but especially Spearmen vs. cav.

    EDIT: @Musashi: Looks like you where right, congratz.
    Last edited by Carl; 01-15-2007 at 18:31.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

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