Thought I’d give this it's own thread as the current shield bug one is a bit long.
Just did some tests with Yeoman Archers vs. Sword and Buckler men. In both tests I gave them 0/1/20 for their armour stats. The difference was that in one tests the Archers had AP on, in the other they had it off.
Pretty dismal. The list of issues with shields alone is now 5 items long:(.Code:With AP 15 13 11 9 10 Without AP 2 3 2 3 3
1. They don't work correctly against missile fire, their defence being less than that provided by Armour of the same value
2. They ARE effected by AP despite the fact that they shouldn't be.
3. They provide no defence in melee that we can tell.
4. They actually apply some sort of penalty in melee too.
5. If a unit has a shield stat greater than 0 they won't brace for a charge properly. this hurts the ability of all Shield units to receive a charge, but especially Spearmen vs. cav.
EDIT: @Musashi: Looks like you where right, congratz.
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