I just started playing the game a few days ago, and while there have been some good moments, I've also had a lot of frustration. I'm not sure why virtually everything was given a late medieval look-- my mailed knights are from the 14th century even though it's only 1106 in game, for example-- and there are many other gripes. But the real gamebreaker for me is the charges.
Why can't anything charge in formation? Playing the tutorial, at the Battle of Hastings, the Anglo-Saxon reinforcements charged my infantry. Well, I say charged, but it was a Hollywood-Braveheart type charge much more than anything you'd expect from trained soldiers. That is to say, the Anglo-Saxons broke formation completely and charged, individually and pell-mell, at my unit-- the battle was a pure mob-action with isolated troops fighting as individuals. It seems the moment the enemy general said to charge, they forgot completely about formation and ran at top speed towards the enemy. My troops fared little better. WTF?
Things didn't get any better when I started a single-player campaign as England. Send in my infantry militia, but the entire right wing of one of my units charged while the other side of the same unit stood still watching... it was like one giant game of Red Rover.
The cavalry fared no better. I got one good charge for every 5 horrible ones. Once I told my general unit to charge a unit of infantry, and it finally managed to gallop in something resembling formation-- yaay, I thought, finally!-- but at the last minute they not only slowed down, but turned around like a school of fish and meandered about, doing absolutely nothing to the enemy.
This one is a real gamebreaker for me. I've tried both single-clicking and double clicking, but it seems nearly impossible to deliver a good charge. If this is CA's way of balancing cavalry charges, it's very, very weak, and exceptionally frustrating. I sure hope there's a fix coming...
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