I'm not saying this describes Hurin, but I do like the fact that charges are harder to get off in M2TW. Cavalry, especially light cavalry, were far too powerful in RTW against even heavy armored infantrymen. I'm glad that, overall, cavalry is not as ridiculously deadly.So the only conclusion I can draw is that people are playing this game hoping that cavalry charges are as terribly simple as they were in RTW. Unfortunately, things got a little more complex, and dare I say it, a bit more realistic.
I'd be fine with the ultimate heavy cavalry being as powerful as it was in RTW, but not the light stuff :)
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