View Poll Results: What era would you prefer to play in a future M2-mod?

Voters
83. This poll is closed
  • Bronze age empires: 1800-1500bc

    6 7.23%
  • City States & empires: 800-332bc

    4 4.82%
  • China: 481-249bc

    2 2.41%
  • The R´n´F of Rome: 272bc-284ad

    7 8.43%
  • Christian empires´n´barbarian invasions: 284-610ad

    2 2.41%
  • The R´n´F of Islam: 632-875ad

    6 7.23%
  • China: 618-1287ad

    5 6.02%
  • Viking invasion: 750-1066ad

    10 12.05%
  • Mongolian invasion: 1206-1502ad

    3 3.61%
  • Shogun II

    13 15.66%
  • Europe: 1492-1815ad

    15 18.07%
  • Other eras, please specify in thread

    10 12.05%
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Thread: Poll: future MTWII mod:

  1. #1
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Poll: future MTWII mod:

    I´m curious what the TW-community is leaning towards experiencing in a future mod. From the top of my head there are numerous eras that would pass as a suitable backdrop for a TW-game

  2. #2
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Poll: future MTWII mod:

    Personally I´ve to go with a seldom portrayed era in human warfare and conquest, The R´n´Fall of Islam. Not only were their conquests only surpassed by the mongols but they brought technology and architecture to Europe that it wouldn´t be what it is today if it wasn´t for the muslims.

  3. #3
    Supreme Ruler of the Universe Member FrauGloer's Avatar
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    Default Re: Poll: future MTWII mod:

    I'd like to see a more detailed campaign on The Crusades, with all the Crusader Kingdoms, Principalities, and Counties. With all the intrigues, the power-struggles, the diverse crusader armies, with different rivaling arab families (Ayyubids, Fatimids, Seldchuks, etc.), the interfering Byzantine Empire, and unique (realistic) castle and city layouts (Jerusalem with the Tower of David, the Crac des Chevaliers). *droolsalloverhiskeyboard*

    Oh I'd really love to see this...
    Current Campaigns:

  4. #4

    Default Re: Poll: future MTWII mod:

    I think there already is a mod like that being made: Peoples of God - Total War.

  5. #5
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Default Re: Poll: future MTWII mod:

    Moved back to Citadel by TosaInu.
    Ja mata

    TosaInu

  6. #6
    Member Member cunctator's Avatar
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    Default Re: Poll: future MTWII mod:

    Bronze age empires: 1500-1200 BC

  7. #7
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Poll: future MTWII mod:

    I'd love to see a mod focusing in great detail on the Hundred Years' War, with particular attention to Flanders mid-14th century. A fascinating time, and would portray the French situation far more accurately than has been done thus far.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  8. #8

    Default Re: Poll: future MTWII mod:

    there is a mod for the crusades its on rome totalwar it's great

  9. #9

    Default Re: Poll: future MTWII mod:

    there is a mod for the crusades its on rome totalwar it's great

  10. #10
    Member Member Musashi's Avatar
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    Default Re: Poll: future MTWII mod:

    I'm more interested in Byzantium than any of the other factions mentioned. They're horribly neglected by historians due to the fact that so many factions had a vested interest in minimizing their role in world events, but even after the western empire collapsed, the ERE was a major dominant power for a thousand years or so. That's a pretty big deal for something so ignored imho.

    Not to mention that a lot of the knowledge the muslims brought to the west was actually preserved by Byzantium.
    Last edited by Musashi; 01-17-2007 at 20:31.
    Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
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  11. #11
    War Monger Member dacdac's Avatar
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    Smile Re: Poll: future MTWII mod:

    The Islamic one would be cool, but wouldn't you have to kick out the Sassanid Empire (which is found in BI for RTW)? I guess playing as the Seljuks trying to take out the Ottomans would be cool as well. I dont think i know enough about that time period in that part of the world to judge how good an expansion for it would be.
    I'd hate to be a giraffe with a sore throat.
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  12. #12

    Default Re: Poll: future MTWII mod:

    my vote would be for a rise of islam total war. It is a very interesting time period that is usually forgotten in the gaming world. If someone were to start a on this period, I would offer to help, I don't know much about modding, but could help with the needed research

    Good luck with whatever the choice ends up being

  13. #13
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: Poll: future MTWII mod:

    Post Roman: 284-610 AD

    "Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan

  14. #14
    Member Member Skott's Avatar
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    Default Re: Poll: future MTWII mod:

    Post Roman 500AD-1050AD. Although I liked the Vikings era idea I feel the 500AD-1050AD gives a broader spectrum of factions and world to conquor. A person could still play the Vikings within this time frame as well.

  15. #15
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Poll: future MTWII mod:

    Quote Originally Posted by dacdac
    The Islamic one would be cool, but wouldn't you have to kick out the Sassanid Empire (which is found in BI for RTW)? I guess playing as the Seljuks trying to take out the Ottomans would be cool as well. I dont think i know enough about that time period in that part of the world to judge how good an expansion for it would be.
    Sassanids decline, from around 630ad, due to muslim expansion would indeed be cool to play. The Sejuks came later, around 1030ad.
    If you Google this time period and area you´ll find IMHO the most total war like scenario ever. Start with Mohammed at the gates of Mecka in 632ad and conquer all lands from Iberia to India. Twart invasions, schisms within islam and the rise of nations like the Seljuks, Ottomans, Mongols, Turks etc etc... wow, what a rush!

  16. #16
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Poll: future MTWII mod:

    "Bump"

  17. #17
    Member Member Varyar's Avatar
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    Default Re: Poll: future MTWII mod:

    Definitely a Rise of Islam Mod. The period from the Fall of Rome to the Battle of Hastings is sadly neglected.
    Yalla! My Sultan wishes you dead!

  18. #18
    Member Member Kraggenmor's Avatar
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    Default Re: Poll: future MTWII mod:

    Industrial age: Total War.


    "No swords for you wannabes! Get back to poking!"
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  19. #19
    Member Member Musashi's Avatar
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    Default Re: Poll: future MTWII mod:

    No one loves Byzantium :(
    Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
    -The Maestro Sartori, Imajica by Clive Barker

  20. #20
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Poll: future MTWII mod:

    Quote Originally Posted by Musashi
    No one loves Byzantium :(
    U´n´I do Muashi :)

  21. #21
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Poll: future MTWII mod:

    Personally I´d appreciate voters to post their motivations. Right now about 1/4 of the voters has specified their interests. Thx.

  22. #22

    Default Re: Poll: future MTWII mod:

    I really would like to see China, simply because it hasn't been seen yet in a TW engine.

    That or a later era that still had honest field battles. WW1 and later just wouldn't be appropriate for the engine anymore.
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  23. #23
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Poll: future MTWII mod:

    Seriously, number 11. Something from about 450 to 1080 encompassing the dark ages. The Vikings could be handled like the Mongols. The Friesians were raiding the coasts 200 years before the Vikings but never did much settling unless it was a bit in England. The main problem to this would be the number of factions available and the number of provinces allowed.

    It is certainly not lacking in colourful individuals, battles, and the beginnings of empires. The collapse of Western Roman Empire, The collapse of the Hunnish Empire, The rise of the Merovingians, The rise of Saxon Kingdoms in England to William The Conquer. In the beginning most of Europe was still pagan and Islam was unborn. It saw Christendom united and then divided in two. It makes the Middle Ages seem tame by comparison.


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  24. #24
    lurker Member JR-'s Avatar
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    Default Re: Poll: future MTWII mod:

    Eurasia Total War set in the M2 time frame.

  25. #25
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: Poll: future MTWII mod:

    Peregrine, that would be a great Mod. Map would extend from Byzantium to India!

    "Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan

  26. #26
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Poll: future MTWII mod:

    Quote Originally Posted by IrishArmenian
    Peregrine, that would be a great Mod. Map would extend from Byzantium to India!
    Yeah, and the crusaders could be the "hordes" scripted to enter certain dates or at different requirements.

  27. #27
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Poll: future MTWII mod:

    Bump, again ;)

  28. #28

    Default Re: Poll: future MTWII mod:

    Bronze Age ? This is a fresh idea. I've never seen it mentioned before, nor did I thought of it myself until seeing it here.
    Should be interesting : taking the greeks to Troy, or Ramesess in a chariot against the hittites. (I'm no historian so correct me if I got my timeframe wrong).
    The only problem I see with this : availability of reliable historical information on the warfare, weapons and tactics of the time - we have a lot of controversy trying to agree on the situation of 1000yrs ago, the bronze age is 3-4 milennia further back. It will probably turn out more of a fantasy setting then anything else, but it'll still be original and entertaining.

    "That's what we need : someone who'll strike the most brutal blow possible, with perfect aim and with no regard for consequences. Total War."

  29. #29
    Member Member cunctator's Avatar
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    Default Re: Poll: future MTWII mod:

    Quote Originally Posted by PseRamesses
    Personally I´d appreciate voters to post their motivations. Right now about 1/4 of the voters has specified their interests. Thx.
    With a 1500-1200 BC timeframe you have New Kingdom Egypt and hatti reach the peak of their power, the myceneans and still the Mitani, the glorious days of chariot warfare, the first imperial ambitions of the Assyrians, etc.

  30. #30
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Poll: future MTWII mod:

    Quote Originally Posted by cunctator
    With a 1500-1200 BC timeframe you have New Kingdom Egypt and hatti reach the peak of their power, the myceneans and still the Mitani, the glorious days of chariot warfare, the first imperial ambitions of the Assyrians, etc.
    If we widen that timeframe a bit the Minoans, Phoenicians, Juda could be included and don´t forget the Nubians, Libyans, Sabaeans etc etc

    Quote Originally Posted by Ars Moriendi
    The only problem I see with this : availability of reliable historical information on the warfare, weapons and tactics of the time - we have a lot of controversy trying to agree on the situation of 1000yrs ago, the bronze age is 3-4 milennia further back. It will probably turn out more of a fantasy setting then anything else, but it'll still be original and entertaining.
    I did a fairly comprehensive mod about this era for CIVII. There are actually much known about the empires armies and their weapons from this era. The main problem are the smaller nations IMO. Also the development of weapons tech weren´t actually exactly fast so you´ll basically drag around the same base units through the entire game. If a mod around this era will be done, warfare should not be around technology but around experience. So the tech tree needs to support this in some way. In thoose days the veterans were essential.

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