View Poll Results: What era would you prefer to play in a future M2-mod?

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83. This poll is closed
  • Bronze age empires: 1800-1500bc

    6 7.23%
  • City States & empires: 800-332bc

    4 4.82%
  • China: 481-249bc

    2 2.41%
  • The R´n´F of Rome: 272bc-284ad

    7 8.43%
  • Christian empires´n´barbarian invasions: 284-610ad

    2 2.41%
  • The R´n´F of Islam: 632-875ad

    6 7.23%
  • China: 618-1287ad

    5 6.02%
  • Viking invasion: 750-1066ad

    10 12.05%
  • Mongolian invasion: 1206-1502ad

    3 3.61%
  • Shogun II

    13 15.66%
  • Europe: 1492-1815ad

    15 18.07%
  • Other eras, please specify in thread

    10 12.05%
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Thread: Poll: future MTWII mod:

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  1. #1
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Default Re: Poll: future MTWII mod:

    Moved back to Citadel by TosaInu.
    Ja mata

    TosaInu

  2. #2
    Member Member cunctator's Avatar
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    Default Re: Poll: future MTWII mod:

    Bronze age empires: 1500-1200 BC

  3. #3
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Poll: future MTWII mod:

    I'd love to see a mod focusing in great detail on the Hundred Years' War, with particular attention to Flanders mid-14th century. A fascinating time, and would portray the French situation far more accurately than has been done thus far.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  4. #4

    Default Re: Poll: future MTWII mod:

    there is a mod for the crusades its on rome totalwar it's great

  5. #5

    Default Re: Poll: future MTWII mod:

    there is a mod for the crusades its on rome totalwar it's great

  6. #6
    Member Member Musashi's Avatar
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    Default Re: Poll: future MTWII mod:

    I'm more interested in Byzantium than any of the other factions mentioned. They're horribly neglected by historians due to the fact that so many factions had a vested interest in minimizing their role in world events, but even after the western empire collapsed, the ERE was a major dominant power for a thousand years or so. That's a pretty big deal for something so ignored imho.

    Not to mention that a lot of the knowledge the muslims brought to the west was actually preserved by Byzantium.
    Last edited by Musashi; 01-17-2007 at 20:31.
    Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
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  7. #7
    War Monger Member dacdac's Avatar
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    Smile Re: Poll: future MTWII mod:

    The Islamic one would be cool, but wouldn't you have to kick out the Sassanid Empire (which is found in BI for RTW)? I guess playing as the Seljuks trying to take out the Ottomans would be cool as well. I dont think i know enough about that time period in that part of the world to judge how good an expansion for it would be.
    I'd hate to be a giraffe with a sore throat.
    Self-proclaimed member who wishes more than anyone else that they looked like their avatar 2007.

  8. #8

    Default Re: Poll: future MTWII mod:

    my vote would be for a rise of islam total war. It is a very interesting time period that is usually forgotten in the gaming world. If someone were to start a on this period, I would offer to help, I don't know much about modding, but could help with the needed research

    Good luck with whatever the choice ends up being

  9. #9
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: Poll: future MTWII mod:

    Post Roman: 284-610 AD

    "Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan

  10. #10
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Poll: future MTWII mod:

    Quote Originally Posted by dacdac
    The Islamic one would be cool, but wouldn't you have to kick out the Sassanid Empire (which is found in BI for RTW)? I guess playing as the Seljuks trying to take out the Ottomans would be cool as well. I dont think i know enough about that time period in that part of the world to judge how good an expansion for it would be.
    Sassanids decline, from around 630ad, due to muslim expansion would indeed be cool to play. The Sejuks came later, around 1030ad.
    If you Google this time period and area you´ll find IMHO the most total war like scenario ever. Start with Mohammed at the gates of Mecka in 632ad and conquer all lands from Iberia to India. Twart invasions, schisms within islam and the rise of nations like the Seljuks, Ottomans, Mongols, Turks etc etc... wow, what a rush!

  11. #11
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Poll: future MTWII mod:

    "Bump"

  12. #12
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: Poll: future MTWII mod:

    Quote Originally Posted by Musashi
    I'm more interested in Byzantium than any of the other factions mentioned. They're horribly neglected by historians due to the fact that so many factions had a vested interest in minimizing their role in world events, but even after the western empire collapsed, the ERE was a major dominant power for a thousand years or so. That's a pretty big deal for something so ignored imho.

    Not to mention that a lot of the knowledge the muslims brought to the west was actually preserved by Byzantium.
    This has my vote; this or Dark Ages 476AD - 1066AD. Something about the time of the WRE's fall to ... I dunno, some 300-400 year period surrounding the rise of the ERE. I'd normally say the fall in 1453 but that's a 1000 year game, even at 2-4 years a pop that's still 500-250 turns. (not that I care, I love long games). The other thing that I'd absolutely love to see is the Early Middle Ages (Dark Ages) from 476 up to say 1066. Many people don't realize how dynamic and revolutionary Europe was during this period, the rise of feudal type governments, the concept of nations beginning to emerge, people starting to find an identify rather than thinking of "being a roman vassal", the era of Charlemange, etc. Great stuff.

    As to the other individual's comment about Shogun 2, this would be great to see for the next title, however I'd rather see something based on the Mongols or ancient China.

    Also... And this is just my personal opinion, but I'd like to specifically vote AGAINST anything post 1500AD. I find that period of time from about 1500 to 1900 to be exceedingly boring.

    Cheers!

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

  13. #13

    Default Re: Poll: future MTWII mod:

    I wish they'd make a combo of TW and Civilization with all continents and cultures from stone age to probably mule/musket age 1900s!!

    1. the ability to settle cities anywhere - area of influence dependent on population - not predetermined provinces
    2. build roads,forts, etc anywhere w/ engineer units - not predetermined roads/ports
    3. build wonders of world anywhere - as long as you have the tech
    4. unit/building tech tree dependent on technology not population
    5. ability to steal/trade/give tech and therefore build diff culture units
    6. trading and diplomatic alliances with real consequences - ability to enact trade sanction as a trading block or something like that - imagine a bunch of factions all of a sudden not trading with you
    7. ability to propose diplomatic action beyond just vanilla alliance,trade, etc - alliances are useless in these games.
    8. real time naval battles, no more auto-guess
    9. tech/unit access dependent on resource access - how can you build iron/steel weapons w/out access to iron - makes trade sanction/blockade that much more potent
    10. trade not tied down to a few cities/ports - ability to pick which cities/ports to trade with. say you needed tin from city x so you can make bronze
    11. ability to assign units to an army w/ army decal/name/number/ or general's name
    12. ability to recruit/build/train generals not just adpot/bribe/born
    13. capital distance penalty dependent on road/port/fleet tech tree- not tied to just distance
    14. Lastly, no more Mt Everest battle maps!!!!!
    Resistance is futile - Some Borg

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